To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 鬢傀涎^{\nf鬢傀涎^{\n^}Y鬢傀涎^{\nf鬢傀涎^{\n^}bE 11101001101001001001100011111000100111111011010101011110011110110101110001101110011001101110100110100100100110001111100010011111101101010101111001111011010111000110111001011110011111010101100111101001101001001001100011111000100111111011010101011110011110110101110001101110011001101110100110100100100110001111100010011111101101010101111001111011010111000110111001011110011111010110001001000101 e9a498f89fb55e7b5c6e66e9a498f89fb55e7b5c6e5e7d59e9a498f89fb55e7b5c6e66e9a498f89fb55e7b5c6e5e7d6245
EUC-JP 鬢傀涎^{\nf鬢傀涎^{\n^}Y鬢傀涎^{\nf鬢傀涎^{\n^}bE 11110010101001101101000011111010110111101011011101011110011110110101110001101110011001101111001010100110110100001111101011011110101101110101111001111011010111000110111001011110011111010101100111110010101001101101000011111010110111101011011101011110011110110101110001101110011001101111001010100110110100001111101011011110101101110101111001111011010111000110111001011110011111010110001001000101 f2a6d0fadeb75e7b5c6e66f2a6d0fadeb75e7b5c6e5e7d59f2a6d0fadeb75e7b5c6e66f2a6d0fadeb75e7b5c6e5e7d6245
UTF-8 鬢傀涎^{\nf鬢傀涎^{\n^}Y鬢傀涎^{\nf鬢傀涎^{\n^}bE 11101001101011001010001011100101100000101000000011100110101101101000111001011110011110110101110001101110011001101110100110101100101000101110010110000010100000001110011010110110100011100101111001111011010111000110111001011110011111010101100111101001101011001010001011100101100000101000000011100110101101101000111001011110011110110101110001101110011001101110100110101100101000101110010110000010100000001110011010110110100011100101111001111011010111000110111001011110011111010110001001000101 e9aca2e58280e6b68e5e7b5c6e66e9aca2e58280e6b68e5e7b5c6e5e7d59e9aca2e58280e6b68e5e7b5c6e66e9aca2e58280e6b68e5e7b5c6e5e7d6245
UHC ?傀涎^{\nf?傀涎^{\n^}Y?傀涎^{\nf?傀涎^{\n^}bE 001111111100111011010011111001101100111001011110011110110101110001101110011001100011111111001110110100111110011011001110010111100111101101011100011011100101111001111101010110010011111111001110110100111110011011001110010111100111101101011100011011100110011000111111110011101101001111100110110011100101111001111011010111000110111001011110011111010110001001000101 3fced3e6ce5e7b5c6e663fced3e6ce5e7b5c6e5e7d593fced3e6ce5e7b5c6e663fced3e6ce5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)