To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??[^n]^nf??[^n]^n^}Y??[^n]^nf??[^n]^n^}bE 0011111100111111010110110101111001101110010111010101111001101110011001100011111100111111010110110101111001101110010111010101111001101110010111100111110101011001001111110011111101011011010111100110111001011101010111100110111001100110001111110011111101011011010111100110111001011101010111100110111001011110011111010110001001000101 3f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d593f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d6245
SJIS-WIN 鬘肱[^n]^nf鬘肱[^n]^n^}Y鬘肱[^n]^nf鬘肱[^n]^n^}bE 11101001101000011000110101101110010110110101111001101110010111010101111001101110011001101110100110100001100011010110111001011011010111100110111001011101010111100110111001011110011111010101100111101001101000011000110101101110010110110101111001101110010111010101111001101110011001101110100110100001100011010110111001011011010111100110111001011101010111100110111001011110011111010110001001000101 e9a18d6e5b5e6e5d5e6e66e9a18d6e5b5e6e5d5e6e5e7d59e9a18d6e5b5e6e5d5e6e66e9a18d6e5b5e6e5d5e6e5e7d6245
EUC-JP 鬘肱[^n]^nf鬘肱[^n]^n^}Y鬘肱[^n]^nf鬘肱[^n]^n^}bE 11110010101000111011100111001111010110110101111001101110010111010101111001101110011001101111001010100011101110011100111101011011010111100110111001011101010111100110111001011110011111010101100111110010101000111011100111001111010110110101111001101110010111010101111001101110011001101111001010100011101110011100111101011011010111100110111001011101010111100110111001011110011111010110001001000101 f2a3b9cf5b5e6e5d5e6e66f2a3b9cf5b5e6e5d5e6e5e7d59f2a3b9cf5b5e6e5d5e6e66f2a3b9cf5b5e6e5d5e6e5e7d6245
UTF-8 鬘肱[^n]^nf鬘肱[^n]^n^}Y鬘肱[^n]^nf鬘肱[^n]^n^}bE 111010011010110010011000111010001000001010110001010110110101111001101110010111010101111001101110011001101110100110101100100110001110100010000010101100010101101101011110011011100101110101011110011011100101111001111101010110011110100110101100100110001110100010000010101100010101101101011110011011100101110101011110011011100110011011101001101011001001100011101000100000101011000101011011010111100110111001011101010111100110111001011110011111010110001001000101 e9ac98e882b15b5e6e5d5e6e66e9ac98e882b15b5e6e5d5e6e5e7d59e9ac98e882b15b5e6e5d5e6e66e9ac98e882b15b5e6e5d5e6e5e7d6245
UHC ?肱[^n]^nf?肱[^n]^n^}Y?肱[^n]^nf?肱[^n]^n^}bE 001111111100111011011101010110110101111001101110010111010101111001101110011001100011111111001110110111010101101101011110011011100101110101011110011011100101111001111101010110010011111111001110110111010101101101011110011011100101110101011110011011100110011000111111110011101101110101011011010111100110111001011101010111100110111001011110011111010110001001000101 3fcedd5b5e6e5d5e6e663fcedd5b5e6e5d5e6e5e7d593fcedd5b5e6e5d5e6e663fcedd5b5e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)