To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??^\{\nf??^\{\n^}Y??^\{\nf??^\{\n^}bE 00111111001111110101111001011100011110110101110001101110011001100011111100111111010111100101110001111011010111000110111001011110011111010101100100111111001111110101111001011100011110110101110001101110011001100011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f5e5c7b5c6e663f3f5e5c7b5c6e5e7d593f3f5e5c7b5c6e663f3f5e5c7b5c6e5e7d6245
SJIS-WIN 髷肱^\{\nf髷肱^\{\n^}Y髷肱^\{\nf髷肱^\{\n^}bE 111010011001111010001101011011100101111001011100011110110101110001101110011001101110100110011110100011010110111001011110010111000111101101011100011011100101111001111101010110011110100110011110100011010110111001011110010111000111101101011100011011100110011011101001100111101000110101101110010111100101110001111011010111000110111001011110011111010110001001000101 e99e8d6e5e5c7b5c6e66e99e8d6e5e5c7b5c6e5e7d59e99e8d6e5e5c7b5c6e66e99e8d6e5e5c7b5c6e5e7d6245
EUC-JP 髷肱^\{\nf髷肱^\{\n^}Y髷肱^\{\nf髷肱^\{\n^}bE 111100011111111010111001110011110101111001011100011110110101110001101110011001101111000111111110101110011100111101011110010111000111101101011100011011100101111001111101010110011111000111111110101110011100111101011110010111000111101101011100011011100110011011110001111111101011100111001111010111100101110001111011010111000110111001011110011111010110001001000101 f1feb9cf5e5c7b5c6e66f1feb9cf5e5c7b5c6e5e7d59f1feb9cf5e5c7b5c6e66f1feb9cf5e5c7b5c6e5e7d6245
UTF-8 髷肱^\{\nf髷肱^\{\n^}Y髷肱^\{\nf髷肱^\{\n^}bE 1110100110101011101101111110100010000010101100010101111001011100011110110101110001101110011001101110100110101011101101111110100010000010101100010101111001011100011110110101110001101110010111100111110101011001111010011010101110110111111010001000001010110001010111100101110001111011010111000110111001100110111010011010101110110111111010001000001010110001010111100101110001111011010111000110111001011110011111010110001001000101 e9abb7e882b15e5c7b5c6e66e9abb7e882b15e5c7b5c6e5e7d59e9abb7e882b15e5c7b5c6e66e9abb7e882b15e5c7b5c6e5e7d6245
UHC ?肱^\{\nf?肱^\{\n^}Y?肱^\{\nf?肱^\{\n^}bE 0011111111001110110111010101111001011100011110110101110001101110011001100011111111001110110111010101111001011100011110110101110001101110010111100111110101011001001111111100111011011101010111100101110001111011010111000110111001100110001111111100111011011101010111100101110001111011010111000110111001011110011111010110001001000101 3fcedd5e5c7b5c6e663fcedd5e5c7b5c6e5e7d593fcedd5e5c7b5c6e663fcedd5e5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)