To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 髯昴現^{\nf髯昴現^{\n^}Y髯昴現^{\nf髯昴現^{\n^}bE 11101001100110011001110111100011100011001011101101011110011110110101110001101110011001101110100110011001100111011110001110001100101110110101111001111011010111000110111001011110011111010101100111101001100110011001110111100011100011001011101101011110011110110101110001101110011001101110100110011001100111011110001110001100101110110101111001111011010111000110111001011110011111010110001001000101 e9999de38cbb5e7b5c6e66e9999de38cbb5e7b5c6e5e7d59e9999de38cbb5e7b5c6e66e9999de38cbb5e7b5c6e5e7d6245
EUC-JP 髯昴現^{\nf髯昴現^{\n^}Y髯昴現^{\nf髯昴現^{\n^}bE 11110001111110011101101011100101101110001011110101011110011110110101110001101110011001101111000111111001110110101110010110111000101111010101111001111011010111000110111001011110011111010101100111110001111110011101101011100101101110001011110101011110011110110101110001101110011001101111000111111001110110101110010110111000101111010101111001111011010111000110111001011110011111010110001001000101 f1f9dae5b8bd5e7b5c6e66f1f9dae5b8bd5e7b5c6e5e7d59f1f9dae5b8bd5e7b5c6e66f1f9dae5b8bd5e7b5c6e5e7d6245
UTF-8 髯昴現^{\nf髯昴現^{\n^}Y髯昴現^{\nf髯昴現^{\n^}bE 11101001101010111010111111100110100110001011010011100111100011111011111001011110011110110101110001101110011001101110100110101011101011111110011010011000101101001110011110001111101111100101111001111011010111000110111001011110011111010101100111101001101010111010111111100110100110001011010011100111100011111011111001011110011110110101110001101110011001101110100110101011101011111110011010011000101101001110011110001111101111100101111001111011010111000110111001011110011111010110001001000101 e9abafe698b4e78fbe5e7b5c6e66e9abafe698b4e78fbe5e7b5c6e5e7d59e9abafe698b4e78fbe5e7b5c6e66e9abafe698b4e78fbe5e7b5c6e5e7d6245
UHC ?昴現^{\nf?昴現^{\n^}Y?昴現^{\nf?昴現^{\n^}bE 001111111101100111011011111110101101111001011110011110110101110001101110011001100011111111011001110110111111101011011110010111100111101101011100011011100101111001111101010110010011111111011001110110111111101011011110010111100111101101011100011011100110011000111111110110011101101111111010110111100101111001111011010111000110111001011110011111010110001001000101 3fd9dbfade5e7b5c6e663fd9dbfade5e7b5c6e5e7d593fd9dbfade5e7b5c6e663fd9dbfade5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)