To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 髯区洟^{\nf髯区洟^{\n^}Y髯区洟^{\nf髯区洟^{\n^}bE 11101001100110011000101111100110100111111010010001011110011110110101110001101110011001101110100110011001100010111110011010011111101001000101111001111011010111000110111001011110011111010101100111101001100110011000101111100110100111111010010001011110011110110101110001101110011001101110100110011001100010111110011010011111101001000101111001111011010111000110111001011110011111010110001001000101 e9998be69fa45e7b5c6e66e9998be69fa45e7b5c6e5e7d59e9998be69fa45e7b5c6e66e9998be69fa45e7b5c6e5e7d6245
EUC-JP 髯区洟^{\nf髯区洟^{\n^}Y髯区洟^{\nf髯区洟^{\n^}bE 11110001111110011011011011101000110111101010011001011110011110110101110001101110011001101111000111111001101101101110100011011110101001100101111001111011010111000110111001011110011111010101100111110001111110011011011011101000110111101010011001011110011110110101110001101110011001101111000111111001101101101110100011011110101001100101111001111011010111000110111001011110011111010110001001000101 f1f9b6e8dea65e7b5c6e66f1f9b6e8dea65e7b5c6e5e7d59f1f9b6e8dea65e7b5c6e66f1f9b6e8dea65e7b5c6e5e7d6245
UTF-8 髯区洟^{\nf髯区洟^{\n^}Y髯区洟^{\nf髯区洟^{\n^}bE 11101001101010111010111111100101100011001011101011100110101101001001111101011110011110110101110001101110011001101110100110101011101011111110010110001100101110101110011010110100100111110101111001111011010111000110111001011110011111010101100111101001101010111010111111100101100011001011101011100110101101001001111101011110011110110101110001101110011001101110100110101011101011111110010110001100101110101110011010110100100111110101111001111011010111000110111001011110011111010110001001000101 e9abafe58cbae6b49f5e7b5c6e66e9abafe58cbae6b49f5e7b5c6e5e7d59e9abafe58cbae6b49f5e7b5c6e66e9abafe58cbae6b49f5e7b5c6e5e7d6245
UHC ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)