To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 髣榊慍^{\nf髣榊慍^{\n^}Y髣榊慍^{\nf髣榊慍^{\n^}bE 11101001100101111000110111100101100111001011000001011110011110110101110001101110011001101110100110010111100011011110010110011100101100000101111001111011010111000110111001011110011111010101100111101001100101111000110111100101100111001011000001011110011110110101110001101110011001101110100110010111100011011110010110011100101100000101111001111011010111000110111001011110011111010110001001000101 e9978de59cb05e7b5c6e66e9978de59cb05e7b5c6e5e7d59e9978de59cb05e7b5c6e66e9978de59cb05e7b5c6e5e7d6245
EUC-JP 髣榊慍^{\nf髣榊慍^{\n^}Y髣榊慍^{\nf髣榊慍^{\n^}bE 11110001111101111011101011100111110110001011001001011110011110110101110001101110011001101111000111110111101110101110011111011000101100100101111001111011010111000110111001011110011111010101100111110001111101111011101011100111110110001011001001011110011110110101110001101110011001101111000111110111101110101110011111011000101100100101111001111011010111000110111001011110011111010110001001000101 f1f7bae7d8b25e7b5c6e66f1f7bae7d8b25e7b5c6e5e7d59f1f7bae7d8b25e7b5c6e66f1f7bae7d8b25e7b5c6e5e7d6245
UTF-8 髣榊慍^{\nf髣榊慍^{\n^}Y髣榊慍^{\nf髣榊慍^{\n^}bE 11101001101010111010001111100110101001101000101011100110100001011000110101011110011110110101110001101110011001101110100110101011101000111110011010100110100010101110011010000101100011010101111001111011010111000110111001011110011111010101100111101001101010111010001111100110101001101000101011100110100001011000110101011110011110110101110001101110011001101110100110101011101000111110011010100110100010101110011010000101100011010101111001111011010111000110111001011110011111010110001001000101 e9aba3e6a68ae6858d5e7b5c6e66e9aba3e6a68ae6858d5e7b5c6e5e7d59e9aba3e6a68ae6858d5e7b5c6e66e9aba3e6a68ae6858d5e7b5c6e5e7d6245
UHC ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)