To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 髜射屡^{\nf髜射屡^{\n^}Y髜射屡^{\nf髜射屡^{\n^}bE 11111100010000001000111011001011100011101100011001011110011110110101110001101110011001101111110001000000100011101100101110001110110001100101111001111011010111000110111001011110011111010101100111111100010000001000111011001011100011101100011001011110011110110101110001101110011001101111110001000000100011101100101110001110110001100101111001111011010111000110111001011110011111010110001001000101 fc408ecb8ec65e7b5c6e66fc408ecb8ec65e7b5c6e5e7d59fc408ecb8ec65e7b5c6e66fc408ecb8ec65e7b5c6e5e7d6245
EUC-JP 髜射屡^{\nf髜射屡^{\n^}Y髜射屡^{\nf髜射屡^{\n^}bE 1000111111101001111011011011110011001101101111001100100001011110011110110101110001101110011001101000111111101001111011011011110011001101101111001100100001011110011110110101110001101110010111100111110101011001100011111110100111101101101111001100110110111100110010000101111001111011010111000110111001100110100011111110100111101101101111001100110110111100110010000101111001111011010111000110111001011110011111010110001001000101 8fe9edbccdbcc85e7b5c6e668fe9edbccdbcc85e7b5c6e5e7d598fe9edbccdbcc85e7b5c6e668fe9edbccdbcc85e7b5c6e5e7d6245
UTF-8 髜射屡^{\nf髜射屡^{\n^}Y髜射屡^{\nf髜射屡^{\n^}bE 11101001101010111001110011100101101100001000010011100101101100011010000101011110011110110101110001101110011001101110100110101011100111001110010110110000100001001110010110110001101000010101111001111011010111000110111001011110011111010101100111101001101010111001110011100101101100001000010011100101101100011010000101011110011110110101110001101110011001101110100110101011100111001110010110110000100001001110010110110001101000010101111001111011010111000110111001011110011111010110001001000101 e9ab9ce5b084e5b1a15e7b5c6e66e9ab9ce5b084e5b1a15e7b5c6e5e7d59e9ab9ce5b084e5b1a15e7b5c6e66e9ab9ce5b084e5b1a15e7b5c6e5e7d6245
UHC ?射?^{\nf?射?^{\n^}Y?射?^{\nf?射?^{\n^}bE 0011111111011110110100100011111101011110011110110101110001101110011001100011111111011110110100100011111101011110011110110101110001101110010111100111110101011001001111111101111011010010001111110101111001111011010111000110111001100110001111111101111011010010001111110101111001111011010111000110111001011110011111010110001001000101 3fded23f5e7b5c6e663fded23f5e7b5c6e5e7d593fded23f5e7b5c6e663fded23f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)