To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??^n]^nf??^n]^n^}Y??^n]^nf??^n]^n^}bE 00111111001111110101111001101110010111010101111001101110011001100011111100111111010111100110111001011101010111100110111001011110011111010101100100111111001111110101111001101110010111010101111001101110011001100011111100111111010111100110111001011101010111100110111001011110011111010110001001000101 3f3f5e6e5d5e6e663f3f5e6e5d5e6e5e7d593f3f5e6e5d5e6e663f3f5e6e5d5e6e5e7d6245
SJIS-WIN 骰熱^n]^nf骰熱^n]^n^}Y骰熱^n]^nf骰熱^n]^n^}bE 111010011000110110010100010011010101111001101110010111010101111001101110011001101110100110001101100101000100110101011110011011100101110101011110011011100101111001111101010110011110100110001101100101000100110101011110011011100101110101011110011011100110011011101001100011011001010001001101010111100110111001011101010111100110111001011110011111010110001001000101 e98d944d5e6e5d5e6e66e98d944d5e6e5d5e6e5e7d59e98d944d5e6e5d5e6e66e98d944d5e6e5d5e6e5e7d6245
EUC-JP 骰熱^n]^nf骰熱^n]^n^}Y骰熱^n]^nf骰熱^n]^n^}bE 111100011110110111000111101011100101111001101110010111010101111001101110011001101111000111101101110001111010111001011110011011100101110101011110011011100101111001111101010110011111000111101101110001111010111001011110011011100101110101011110011011100110011011110001111011011100011110101110010111100110111001011101010111100110111001011110011111010110001001000101 f1edc7ae5e6e5d5e6e66f1edc7ae5e6e5d5e6e5e7d59f1edc7ae5e6e5d5e6e66f1edc7ae5e6e5d5e6e5e7d6245
UTF-8 骰熱^n]^nf骰熱^n]^n^}Y骰熱^n]^nf骰熱^n]^n^}bE 1110100110101010101100001110011110000110101100010101111001101110010111010101111001101110011001101110100110101010101100001110011110000110101100010101111001101110010111010101111001101110010111100111110101011001111010011010101010110000111001111000011010110001010111100110111001011101010111100110111001100110111010011010101010110000111001111000011010110001010111100110111001011101010111100110111001011110011111010110001001000101 e9aab0e786b15e6e5d5e6e66e9aab0e786b15e6e5d5e6e5e7d59e9aab0e786b15e6e5d5e6e66e9aab0e786b15e6e5d5e6e5e7d6245
UHC ?熱^n]^nf?熱^n]^n^}Y?熱^n]^nf?熱^n]^n^}bE 0011111111100110111100000101111001101110010111010101111001101110011001100011111111100110111100000101111001101110010111010101111001101110010111100111110101011001001111111110011011110000010111100110111001011101010111100110111001100110001111111110011011110000010111100110111001011101010111100110111001011110011111010110001001000101 3fe6f05e6e5d5e6e663fe6f05e6e5d5e6e5e7d593fe6f05e6e5d5e6e663fe6f05e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)