To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?K}?K{^nf?K}?K{^n^}Y?K}?K{^nf?K}?K{^n^}bE 0011111101001011011111010011111101001011011110110101111001101110011001100011111101001011011111010011111101001011011110110101111001101110010111100111110101011001001111110100101101111101001111110100101101111011010111100110111001100110001111110100101101111101001111110100101101111011010111100110111001011110011111010110001001000101 3f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d593f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d6245
SJIS-WIN 餌K}餌K{^nf餌K}餌K{^n^}Y餌K}餌K{^nf餌K}餌K{^n^}bE 10001001011000010100101101111101100010010110000101001011011110110101111001101110011001101000100101100001010010110111110110001001011000010100101101111011010111100110111001011110011111010101100110001001011000010100101101111101100010010110000101001011011110110101111001101110011001101000100101100001010010110111110110001001011000010100101101111011010111100110111001011110011111010110001001000101 89614b7d89614b7b5e6e6689614b7d89614b7b5e6e5e7d5989614b7d89614b7b5e6e6689614b7d89614b7b5e6e5e7d6245
EUC-JP 餌K}餌K{^nf餌K}餌K{^n^}Y餌K}餌K{^nf餌K}餌K{^n^}bE 10110001110000100100101101111101101100011100001001001011011110110101111001101110011001101011000111000010010010110111110110110001110000100100101101111011010111100110111001011110011111010101100110110001110000100100101101111101101100011100001001001011011110110101111001101110011001101011000111000010010010110111110110110001110000100100101101111011010111100110111001011110011111010110001001000101 b1c24b7db1c24b7b5e6e66b1c24b7db1c24b7b5e6e5e7d59b1c24b7db1c24b7b5e6e66b1c24b7db1c24b7b5e6e5e7d6245
UTF-8 餌K}餌K{^nf餌K}餌K{^n^}Y餌K}餌K{^nf餌K}餌K{^n^}bE 111010011010010010001100010010110111110111101001101001001000110001001011011110110101111001101110011001101110100110100100100011000100101101111101111010011010010010001100010010110111101101011110011011100101111001111101010110011110100110100100100011000100101101111101111010011010010010001100010010110111101101011110011011100110011011101001101001001000110001001011011111011110100110100100100011000100101101111011010111100110111001011110011111010110001001000101 e9a48c4b7de9a48c4b7b5e6e66e9a48c4b7de9a48c4b7b5e6e5e7d59e9a48c4b7de9a48c4b7b5e6e66e9a48c4b7de9a48c4b7b5e6e5e7d6245
UHC 餌K}餌K{^nf餌K}餌K{^n^}Y餌K}餌K{^nf餌K}餌K{^n^}bE 11101100110010000100101101111101111011001100100001001011011110110101111001101110011001101110110011001000010010110111110111101100110010000100101101111011010111100110111001011110011111010101100111101100110010000100101101111101111011001100100001001011011110110101111001101110011001101110110011001000010010110111110111101100110010000100101101111011010111100110111001011110011111010110001001000101 ecc84b7decc84b7b5e6e66ecc84b7decc84b7b5e6e5e7d59ecc84b7decc84b7b5e6e66ecc84b7decc84b7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)