To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 顰躯㊥^{\nf顰躯㊥^{\n^}Y顰躯㊥^{\nf顰躯㊥^{\n^}bE 11101000111111001000101111101011100001111000011001011110011110110101110001101110011001101110100011111100100010111110101110000111100001100101111001111011010111000110111001011110011111010101100111101000111111001000101111101011100001111000011001011110011110110101110001101110011001101110100011111100100010111110101110000111100001100101111001111011010111000110111001011110011111010110001001000101 e8fc8beb87865e7b5c6e66e8fc8beb87865e7b5c6e5e7d59e8fc8beb87865e7b5c6e66e8fc8beb87865e7b5c6e5e7d6245
EUC-JP 顰躯?^{\nf顰躯?^{\n^}Y顰躯?^{\nf顰躯?^{\n^}bE 111100001111111010110110111011010011111101011110011110110101110001101110011001101111000011111110101101101110110100111111010111100111101101011100011011100101111001111101010110011111000011111110101101101110110100111111010111100111101101011100011011100110011011110000111111101011011011101101001111110101111001111011010111000110111001011110011111010110001001000101 f0feb6ed3f5e7b5c6e66f0feb6ed3f5e7b5c6e5e7d59f0feb6ed3f5e7b5c6e66f0feb6ed3f5e7b5c6e5e7d6245
UTF-8 顰躯㊥^{\nf顰躯㊥^{\n^}Y顰躯㊥^{\nf顰躯㊥^{\n^}bE 11101001101000011011000011101000101110101010111111100011100010101010010101011110011110110101110001101110011001101110100110100001101100001110100010111010101011111110001110001010101001010101111001111011010111000110111001011110011111010101100111101001101000011011000011101000101110101010111111100011100010101010010101011110011110110101110001101110011001101110100110100001101100001110100010111010101011111110001110001010101001010101111001111011010111000110111001011110011111010110001001000101 e9a1b0e8baafe38aa55e7b5c6e66e9a1b0e8baafe38aa55e7b5c6e5e7d59e9a1b0e8baafe38aa55e7b5c6e66e9a1b0e8baafe38aa55e7b5c6e5e7d6245
UHC ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)