To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 顰懊現^{\nf顰懊現^{\n^}Y顰懊現^{\nf顰懊現^{\n^}bE 11101000111111001001110011100011100011001011101101011110011110110101110001101110011001101110100011111100100111001110001110001100101110110101111001111011010111000110111001011110011111010101100111101000111111001001110011100011100011001011101101011110011110110101110001101110011001101110100011111100100111001110001110001100101110110101111001111011010111000110111001011110011111010110001001000101 e8fc9ce38cbb5e7b5c6e66e8fc9ce38cbb5e7b5c6e5e7d59e8fc9ce38cbb5e7b5c6e66e8fc9ce38cbb5e7b5c6e5e7d6245
EUC-JP 顰懊現^{\nf顰懊現^{\n^}Y顰懊現^{\nf顰懊現^{\n^}bE 11110000111111101101100011100101101110001011110101011110011110110101110001101110011001101111000011111110110110001110010110111000101111010101111001111011010111000110111001011110011111010101100111110000111111101101100011100101101110001011110101011110011110110101110001101110011001101111000011111110110110001110010110111000101111010101111001111011010111000110111001011110011111010110001001000101 f0fed8e5b8bd5e7b5c6e66f0fed8e5b8bd5e7b5c6e5e7d59f0fed8e5b8bd5e7b5c6e66f0fed8e5b8bd5e7b5c6e5e7d6245
UTF-8 顰懊現^{\nf顰懊現^{\n^}Y顰懊現^{\nf顰懊現^{\n^}bE 11101001101000011011000011100110100001111000101011100111100011111011111001011110011110110101110001101110011001101110100110100001101100001110011010000111100010101110011110001111101111100101111001111011010111000110111001011110011111010101100111101001101000011011000011100110100001111000101011100111100011111011111001011110011110110101110001101110011001101110100110100001101100001110011010000111100010101110011110001111101111100101111001111011010111000110111001011110011111010110001001000101 e9a1b0e6878ae78fbe5e7b5c6e66e9a1b0e6878ae78fbe5e7b5c6e5e7d59e9a1b0e6878ae78fbe5e7b5c6e66e9a1b0e6878ae78fbe5e7b5c6e5e7d6245
UHC ?懊現^{\nf?懊現^{\n^}Y?懊現^{\nf?懊現^{\n^}bE 001111111110011111111000111110101101111001011110011110110101110001101110011001100011111111100111111110001111101011011110010111100111101101011100011011100101111001111101010110010011111111100111111110001111101011011110010111100111101101011100011011100110011000111111111001111111100011111010110111100101111001111011010111000110111001011110011111010110001001000101 3fe7f8fade5e7b5c6e663fe7f8fade5e7b5c6e5e7d593fe7f8fade5e7b5c6e663fe7f8fade5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)