To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????PX\nf????PX\n^}Y????PX\nf????PX\n^}bE 0011111100111111001111110011111101010000010110000101110001101110011001100011111100111111001111110011111101010000010110000101110001101110010111100111110101011001001111110011111100111111001111110101000001011000010111000110111001100110001111110011111100111111001111110101000001011000010111000110111001011110011111010110001001000101 3f3f3f3f50585c6e663f3f3f3f50585c6e5e7d593f3f3f3f50585c6e663f3f3f3f50585c6e5e7d6245
SJIS-WIN 顫搾スソPX\nf顫搾スソPX\n^}Y顫搾スソPX\nf顫搾スソPX\n^}bE 11101000111110101000110111101111101111011011111101010000010110000101110001101110011001101110100011111010100011011110111110111101101111110101000001011000010111000110111001011110011111010101100111101000111110101000110111101111101111011011111101010000010110000101110001101110011001101110100011111010100011011110111110111101101111110101000001011000010111000110111001011110011111010110001001000101 e8fa8defbdbf50585c6e66e8fa8defbdbf50585c6e5e7d59e8fa8defbdbf50585c6e66e8fa8defbdbf50585c6e5e7d6245
EUC-JP 顫搾スソPX\nf顫搾スソPX\n^}Y顫搾スソPX\nf顫搾スソPX\n^}bE 111100001111110010111010111100011000111010111101100011101011111101010000010110000101110001101110011001101111000011111100101110101111000110001110101111011000111010111111010100000101100001011100011011100101111001111101010110011111000011111100101110101111000110001110101111011000111010111111010100000101100001011100011011100110011011110000111111001011101011110001100011101011110110001110101111110101000001011000010111000110111001011110011111010110001001000101 f0fcbaf18ebd8ebf50585c6e66f0fcbaf18ebd8ebf50585c6e5e7d59f0fcbaf18ebd8ebf50585c6e66f0fcbaf18ebd8ebf50585c6e5e7d6245
UTF-8 顫搾スソPX\nf顫搾スソPX\n^}Y顫搾スソPX\nf顫搾スソPX\n^}bE 11101001101000011010101111100110100100001011111011101111101111011011110111101111101111011011111101010000010110000101110001101110011001101110100110100001101010111110011010010000101111101110111110111101101111011110111110111101101111110101000001011000010111000110111001011110011111010101100111101001101000011010101111100110100100001011111011101111101111011011110111101111101111011011111101010000010110000101110001101110011001101110100110100001101010111110011010010000101111101110111110111101101111011110111110111101101111110101000001011000010111000110111001011110011111010110001001000101 e9a1abe690beefbdbdefbdbf50585c6e66e9a1abe690beefbdbdefbdbf50585c6e5e7d59e9a1abe690beefbdbdefbdbf50585c6e66e9a1abe690beefbdbdefbdbf50585c6e5e7d6245
UHC 顫搾??PX\nf顫搾??PX\n^}Y顫搾??PX\nf顫搾??PX\n^}bE 11101111101101011111001110110110001111110011111101010000010110000101110001101110011001101110111110110101111100111011011000111111001111110101000001011000010111000110111001011110011111010101100111101111101101011111001110110110001111110011111101010000010110000101110001101110011001101110111110110101111100111011011000111111001111110101000001011000010111000110111001011110011111010110001001000101 efb5f3b63f3f50585c6e66efb5f3b63f3f50585c6e5e7d59efb5f3b63f3f50585c6e66efb5f3b63f3f50585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)