To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??^\{\nf??^\{\n^}Y??^\{\nf??^\{\n^}bE 00111111001111110101111001011100011110110101110001101110011001100011111100111111010111100101110001111011010111000110111001011110011111010101100100111111001111110101111001011100011110110101110001101110011001100011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f5e5c7b5c6e663f3f5e5c7b5c6e5e7d593f3f5e5c7b5c6e663f3f5e5c7b5c6e5e7d6245
SJIS-WIN 顔毬^\{\nf顔毬^\{\n^}Y顔毬^\{\nf顔毬^\{\n^}bE 100010101110011110011111011110110101111001011100011110110101110001101110011001101000101011100111100111110111101101011110010111000111101101011100011011100101111001111101010110011000101011100111100111110111101101011110010111000111101101011100011011100110011010001010111001111001111101111011010111100101110001111011010111000110111001011110011111010110001001000101 8ae79f7b5e5c7b5c6e668ae79f7b5e5c7b5c6e5e7d598ae79f7b5e5c7b5c6e668ae79f7b5e5c7b5c6e5e7d6245
EUC-JP 顔毬^\{\nf顔毬^\{\n^}Y顔毬^\{\nf顔毬^\{\n^}bE 101101001110100111011101110111000101111001011100011110110101110001101110011001101011010011101001110111011101110001011110010111000111101101011100011011100101111001111101010110011011010011101001110111011101110001011110010111000111101101011100011011100110011010110100111010011101110111011100010111100101110001111011010111000110111001011110011111010110001001000101 b4e9dddc5e5c7b5c6e66b4e9dddc5e5c7b5c6e5e7d59b4e9dddc5e5c7b5c6e66b4e9dddc5e5c7b5c6e5e7d6245
UTF-8 顔毬^\{\nf顔毬^\{\n^}Y顔毬^\{\nf顔毬^\{\n^}bE 1110100110100001100101001110011010101111101011000101111001011100011110110101110001101110011001101110100110100001100101001110011010101111101011000101111001011100011110110101110001101110010111100111110101011001111010011010000110010100111001101010111110101100010111100101110001111011010111000110111001100110111010011010000110010100111001101010111110101100010111100101110001111011010111000110111001011110011111010110001001000101 e9a194e6afac5e5c7b5c6e66e9a194e6afac5e5c7b5c6e5e7d59e9a194e6afac5e5c7b5c6e66e9a194e6afac5e5c7b5c6e5e7d6245
UHC 顔毬^\{\nf顔毬^\{\n^}Y顔毬^\{\nf顔毬^\{\n^}bE 111001001101010011001111101100110101111001011100011110110101110001101110011001101110010011010100110011111011001101011110010111000111101101011100011011100101111001111101010110011110010011010100110011111011001101011110010111000111101101011100011011100110011011100100110101001100111110110011010111100101110001111011010111000110111001011110011111010110001001000101 e4d4cfb35e5c7b5c6e66e4d4cfb35e5c7b5c6e5e7d59e4d4cfb35e5c7b5c6e66e4d4cfb35e5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)