To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^]]nf???^]]n^}Y???^]]nf???^]]n^}bE 00111111001111110011111101011110010111010101110101101110011001100011111100111111001111110101111001011101010111010110111001011110011111010101100100111111001111110011111101011110010111010101110101101110011001100011111100111111001111110101111001011101010111010110111001011110011111010110001001000101 3f3f3f5e5d5d6e663f3f3f5e5d5d6e5e7d593f3f3f5e5d5d6e663f3f3f5e5d5d6e5e7d6245
SJIS-WIN 顋坂足^]]nf顋坂足^]]n^}Y顋坂足^]]nf顋坂足^]]n^}bE 11101000111110011000110111100010100100011010101101011110010111010101110101101110011001101110100011111001100011011110001010010001101010110101111001011101010111010110111001011110011111010101100111101000111110011000110111100010100100011010101101011110010111010101110101101110011001101110100011111001100011011110001010010001101010110101111001011101010111010110111001011110011111010110001001000101 e8f98de291ab5e5d5d6e66e8f98de291ab5e5d5d6e5e7d59e8f98de291ab5e5d5d6e66e8f98de291ab5e5d5d6e5e7d6245
EUC-JP 顋坂足^]]nf顋坂足^]]n^}Y顋坂足^]]nf顋坂足^]]n^}bE 11110000111110111011101011100100110000101010110101011110010111010101110101101110011001101111000011111011101110101110010011000010101011010101111001011101010111010110111001011110011111010101100111110000111110111011101011100100110000101010110101011110010111010101110101101110011001101111000011111011101110101110010011000010101011010101111001011101010111010110111001011110011111010110001001000101 f0fbbae4c2ad5e5d5d6e66f0fbbae4c2ad5e5d5d6e5e7d59f0fbbae4c2ad5e5d5d6e66f0fbbae4c2ad5e5d5d6e5e7d6245
UTF-8 顋坂足^]]nf顋坂足^]]n^}Y顋坂足^]]nf顋坂足^]]n^}bE 11101001101000011000101111100101100111011000001011101000101101101011001101011110010111010101110101101110011001101110100110100001100010111110010110011101100000101110100010110110101100110101111001011101010111010110111001011110011111010101100111101001101000011000101111100101100111011000001011101000101101101011001101011110010111010101110101101110011001101110100110100001100010111110010110011101100000101110100010110110101100110101111001011101010111010110111001011110011111010110001001000101 e9a18be59d82e8b6b35e5d5d6e66e9a18be59d82e8b6b35e5d5d6e5e7d59e9a18be59d82e8b6b35e5d5d6e66e9a18be59d82e8b6b35e5d5d6e5e7d6245
UHC ?坂足^]]nf?坂足^]]n^}Y?坂足^]]nf?坂足^]]n^}bE 001111111111011111111000111100001110101101011110010111010101110101101110011001100011111111110111111110001111000011101011010111100101110101011101011011100101111001111101010110010011111111110111111110001111000011101011010111100101110101011101011011100110011000111111111101111111100011110000111010110101111001011101010111010110111001011110011111010110001001000101 3ff7f8f0eb5e5d5d6e663ff7f8f0eb5e5d5d6e5e7d593ff7f8f0eb5e5d5d6e663ff7f8f0eb5e5d5d6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)