To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??°\{\nf??°\{\n^}Y??°\{\nf??°\{\n^}bE 00111111001111111011000001011100011110110101110001101110011001100011111100111111101100000101110001111011010111000110111001011110011111010101100100111111001111111011000001011100011110110101110001101110011001100011111100111111101100000101110001111011010111000110111001011110011111010110001001000101 3f3fb05c7b5c6e663f3fb05c7b5c6e5e7d593f3fb05c7b5c6e663f3fb05c7b5c6e5e7d6245
SJIS-WIN 頷碁°\{\nf頷碁°\{\n^}Y頷碁°\{\nf頷碁°\{\n^}bE 11101000111101011000110011101001100000011000101101011100011110110101110001101110011001101110100011110101100011001110100110000001100010110101110001111011010111000110111001011110011111010101100111101000111101011000110011101001100000011000101101011100011110110101110001101110011001101110100011110101100011001110100110000001100010110101110001111011010111000110111001011110011111010110001001000101 e8f58ce9818b5c7b5c6e66e8f58ce9818b5c7b5c6e5e7d59e8f58ce9818b5c7b5c6e66e8f58ce9818b5c7b5c6e5e7d6245
EUC-JP 頷碁°\{\nf頷碁°\{\n^}Y頷碁°\{\nf頷碁°\{\n^}bE 11110000111101111011100011101011101000011110101101011100011110110101110001101110011001101111000011110111101110001110101110100001111010110101110001111011010111000110111001011110011111010101100111110000111101111011100011101011101000011110101101011100011110110101110001101110011001101111000011110111101110001110101110100001111010110101110001111011010111000110111001011110011111010110001001000101 f0f7b8eba1eb5c7b5c6e66f0f7b8eba1eb5c7b5c6e5e7d59f0f7b8eba1eb5c7b5c6e66f0f7b8eba1eb5c7b5c6e5e7d6245
UTF-8 頷碁°\{\nf頷碁°\{\n^}Y頷碁°\{\nf頷碁°\{\n^}bE 111010011010000010110111111001111010001010000001110000101011000001011100011110110101110001101110011001101110100110100000101101111110011110100010100000011100001010110000010111000111101101011100011011100101111001111101010110011110100110100000101101111110011110100010100000011100001010110000010111000111101101011100011011100110011011101001101000001011011111100111101000101000000111000010101100000101110001111011010111000110111001011110011111010110001001000101 e9a0b7e7a281c2b05c7b5c6e66e9a0b7e7a281c2b05c7b5c6e5e7d59e9a0b7e7a281c2b05c7b5c6e66e9a0b7e7a281c2b05c7b5c6e5e7d6245
UHC ?碁°\{\nf?碁°\{\n^}Y?碁°\{\nf?碁°\{\n^}bE 001111111101000110110011101000011100011001011100011110110101110001101110011001100011111111010001101100111010000111000110010111000111101101011100011011100101111001111101010110010011111111010001101100111010000111000110010111000111101101011100011011100110011000111111110100011011001110100001110001100101110001111011010111000110111001011110011111010110001001000101 3fd1b3a1c65c7b5c6e663fd1b3a1c65c7b5c6e5e7d593fd1b3a1c65c7b5c6e663fd1b3a1c65c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)