To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245
SJIS-WIN 韈・鬟。{\nf韈・鬟。{\n^}Y韈・鬟。{\nf韈・鬟。{\n^}bE 111010001110011110100101111010011010001110100001011110110101110001101110011001101110100011100111101001011110100110100011101000010111101101011100011011100101111001111101010110011110100011100111101001011110100110100011101000010111101101011100011011100110011011101000111001111010010111101001101000111010000101111011010111000110111001011110011111010110001001000101 e8e7a5e9a3a17b5c6e66e8e7a5e9a3a17b5c6e5e7d59e8e7a5e9a3a17b5c6e66e8e7a5e9a3a17b5c6e5e7d6245
EUC-JP 韈・鬟。{\nf韈・鬟。{\n^}Y韈・鬟。{\nf韈・鬟。{\n^}bE 1111000011101001100011101010010111110010101001011000111010100001011110110101110001101110011001101111000011101001100011101010010111110010101001011000111010100001011110110101110001101110010111100111110101011001111100001110100110001110101001011111001010100101100011101010000101111011010111000110111001100110111100001110100110001110101001011111001010100101100011101010000101111011010111000110111001011110011111010110001001000101 f0e98ea5f2a58ea17b5c6e66f0e98ea5f2a58ea17b5c6e5e7d59f0e98ea5f2a58ea17b5c6e66f0e98ea5f2a58ea17b5c6e5e7d6245
UTF-8 韈・鬟。{\nf韈・鬟。{\n^}Y韈・鬟。{\nf韈・鬟。{\n^}bE 111010011001111110001000111011111011110110100101111010011010110010011111111011111011110110100001011110110101110001101110011001101110100110011111100010001110111110111101101001011110100110101100100111111110111110111101101000010111101101011100011011100101111001111101010110011110100110011111100010001110111110111101101001011110100110101100100111111110111110111101101000010111101101011100011011100110011011101001100111111000100011101111101111011010010111101001101011001001111111101111101111011010000101111011010111000110111001011110011111010110001001000101 e99f88efbda5e9ac9fefbda17b5c6e66e99f88efbda5e9ac9fefbda17b5c6e5e7d59e99f88efbda5e9ac9fefbda17b5c6e66e99f88efbda5e9ac9fefbda17b5c6e5e7d6245
UHC ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)