To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 韆^韆]{\nf韆^韆]{\n^}Y韆^韆]{\nf韆^韆]{\n^}bE 111010001110011001011110111010001110011001011101011110110101110001101110011001101110100011100110010111101110100011100110010111010111101101011100011011100101111001111101010110011110100011100110010111101110100011100110010111010111101101011100011011100110011011101000111001100101111011101000111001100101110101111011010111000110111001011110011111010110001001000101 e8e65ee8e65d7b5c6e66e8e65ee8e65d7b5c6e5e7d59e8e65ee8e65d7b5c6e66e8e65ee8e65d7b5c6e5e7d6245
EUC-JP 韆^韆]{\nf韆^韆]{\n^}Y韆^韆]{\nf韆^韆]{\n^}bE 111100001110100001011110111100001110100001011101011110110101110001101110011001101111000011101000010111101111000011101000010111010111101101011100011011100101111001111101010110011111000011101000010111101111000011101000010111010111101101011100011011100110011011110000111010000101111011110000111010000101110101111011010111000110111001011110011111010110001001000101 f0e85ef0e85d7b5c6e66f0e85ef0e85d7b5c6e5e7d59f0e85ef0e85d7b5c6e66f0e85ef0e85d7b5c6e5e7d6245
UTF-8 韆^韆]{\nf韆^韆]{\n^}Y韆^韆]{\nf韆^韆]{\n^}bE 1110100110011111100001100101111011101001100111111000011001011101011110110101110001101110011001101110100110011111100001100101111011101001100111111000011001011101011110110101110001101110010111100111110101011001111010011001111110000110010111101110100110011111100001100101110101111011010111000110111001100110111010011001111110000110010111101110100110011111100001100101110101111011010111000110111001011110011111010110001001000101 e99f865ee99f865d7b5c6e66e99f865ee99f865d7b5c6e5e7d59e99f865ee99f865d7b5c6e66e99f865ee99f865d7b5c6e5e7d6245
UHC 韆^韆]{\nf韆^韆]{\n^}Y韆^韆]{\nf韆^韆]{\n^}bE 111101001100011101011110111101001100011101011101011110110101110001101110011001101111010011000111010111101111010011000111010111010111101101011100011011100101111001111101010110011111010011000111010111101111010011000111010111010111101101011100011011100110011011110100110001110101111011110100110001110101110101111011010111000110111001011110011111010110001001000101 f4c75ef4c75d7b5c6e66f4c75ef4c75d7b5c6e5e7d59f4c75ef4c75d7b5c6e66f4c75ef4c75d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)