To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??^\{\nf??^\{\n^}Y??^\{\nf??^\{\n^}bE 00111111001111110101111001011100011110110101110001101110011001100011111100111111010111100101110001111011010111000110111001011110011111010101100100111111001111110101111001011100011110110101110001101110011001100011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f5e5c7b5c6e663f3f5e5c7b5c6e5e7d593f3f5e5c7b5c6e663f3f5e5c7b5c6e5e7d6245
SJIS-WIN 鞦顫^\{\nf鞦顫^\{\n^}Y鞦顫^\{\nf鞦顫^\{\n^}bE 111010001110000111101000111110100101111001011100011110110101110001101110011001101110100011100001111010001111101001011110010111000111101101011100011011100101111001111101010110011110100011100001111010001111101001011110010111000111101101011100011011100110011011101000111000011110100011111010010111100101110001111011010111000110111001011110011111010110001001000101 e8e1e8fa5e5c7b5c6e66e8e1e8fa5e5c7b5c6e5e7d59e8e1e8fa5e5c7b5c6e66e8e1e8fa5e5c7b5c6e5e7d6245
EUC-JP 鞦顫^\{\nf鞦顫^\{\n^}Y鞦顫^\{\nf鞦顫^\{\n^}bE 111100001110001111110000111111000101111001011100011110110101110001101110011001101111000011100011111100001111110001011110010111000111101101011100011011100101111001111101010110011111000011100011111100001111110001011110010111000111101101011100011011100110011011110000111000111111000011111100010111100101110001111011010111000110111001011110011111010110001001000101 f0e3f0fc5e5c7b5c6e66f0e3f0fc5e5c7b5c6e5e7d59f0e3f0fc5e5c7b5c6e66f0e3f0fc5e5c7b5c6e5e7d6245
UTF-8 鞦顫^\{\nf鞦顫^\{\n^}Y鞦顫^\{\nf鞦顫^\{\n^}bE 1110100110011110101001101110100110100001101010110101111001011100011110110101110001101110011001101110100110011110101001101110100110100001101010110101111001011100011110110101110001101110010111100111110101011001111010011001111010100110111010011010000110101011010111100101110001111011010111000110111001100110111010011001111010100110111010011010000110101011010111100101110001111011010111000110111001011110011111010110001001000101 e99ea6e9a1ab5e5c7b5c6e66e99ea6e9a1ab5e5c7b5c6e5e7d59e99ea6e9a1ab5e5c7b5c6e66e99ea6e9a1ab5e5c7b5c6e5e7d6245
UHC ?顫^\{\nf?顫^\{\n^}Y?顫^\{\nf?顫^\{\n^}bE 0011111111101111101101010101111001011100011110110101110001101110011001100011111111101111101101010101111001011100011110110101110001101110010111100111110101011001001111111110111110110101010111100101110001111011010111000110111001100110001111111110111110110101010111100101110001111011010111000110111001011110011111010110001001000101 3fefb55e5c7b5c6e663fefb55e5c7b5c6e5e7d593fefb55e5c7b5c6e663fefb55e5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)