To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 鞦^鞦]{\nf鞦^鞦]{\n^}Y鞦^鞦]{\nf鞦^鞦]{\n^}bE 111010001110000101011110111010001110000101011101011110110101110001101110011001101110100011100001010111101110100011100001010111010111101101011100011011100101111001111101010110011110100011100001010111101110100011100001010111010111101101011100011011100110011011101000111000010101111011101000111000010101110101111011010111000110111001011110011111010110001001000101 e8e15ee8e15d7b5c6e66e8e15ee8e15d7b5c6e5e7d59e8e15ee8e15d7b5c6e66e8e15ee8e15d7b5c6e5e7d6245
EUC-JP 鞦^鞦]{\nf鞦^鞦]{\n^}Y鞦^鞦]{\nf鞦^鞦]{\n^}bE 111100001110001101011110111100001110001101011101011110110101110001101110011001101111000011100011010111101111000011100011010111010111101101011100011011100101111001111101010110011111000011100011010111101111000011100011010111010111101101011100011011100110011011110000111000110101111011110000111000110101110101111011010111000110111001011110011111010110001001000101 f0e35ef0e35d7b5c6e66f0e35ef0e35d7b5c6e5e7d59f0e35ef0e35d7b5c6e66f0e35ef0e35d7b5c6e5e7d6245
UTF-8 鞦^鞦]{\nf鞦^鞦]{\n^}Y鞦^鞦]{\nf鞦^鞦]{\n^}bE 1110100110011110101001100101111011101001100111101010011001011101011110110101110001101110011001101110100110011110101001100101111011101001100111101010011001011101011110110101110001101110010111100111110101011001111010011001111010100110010111101110100110011110101001100101110101111011010111000110111001100110111010011001111010100110010111101110100110011110101001100101110101111011010111000110111001011110011111010110001001000101 e99ea65ee99ea65d7b5c6e66e99ea65ee99ea65d7b5c6e5e7d59e99ea65ee99ea65d7b5c6e66e99ea65ee99ea65d7b5c6e5e7d6245
UHC ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)