To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???\{\nf???\{\n^}Y???\{\nf???\{\n^}bE 00111111001111110011111101011100011110110101110001101110011001100011111100111111001111110101110001111011010111000110111001011110011111010101100100111111001111110011111101011100011110110101110001101110011001100011111100111111001111110101110001111011010111000110111001011110011111010110001001000101 3f3f3f5c7b5c6e663f3f3f5c7b5c6e5e7d593f3f3f5c7b5c6e663f3f3f5c7b5c6e5e7d6245
SJIS-WIN 鞜匁灯\{\nf鞜匁灯\{\n^}Y鞜匁灯\{\nf鞜匁灯\{\n^}bE 11101000110111111001011011100110100100111001010001011100011110110101110001101110011001101110100011011111100101101110011010010011100101000101110001111011010111000110111001011110011111010101100111101000110111111001011011100110100100111001010001011100011110110101110001101110011001101110100011011111100101101110011010010011100101000101110001111011010111000110111001011110011111010110001001000101 e8df96e693945c7b5c6e66e8df96e693945c7b5c6e5e7d59e8df96e693945c7b5c6e66e8df96e693945c7b5c6e5e7d6245
EUC-JP 鞜匁灯\{\nf鞜匁灯\{\n^}Y鞜匁灯\{\nf鞜匁灯\{\n^}bE 11110000111000011100110011101000110001011111010001011100011110110101110001101110011001101111000011100001110011001110100011000101111101000101110001111011010111000110111001011110011111010101100111110000111000011100110011101000110001011111010001011100011110110101110001101110011001101111000011100001110011001110100011000101111101000101110001111011010111000110111001011110011111010110001001000101 f0e1cce8c5f45c7b5c6e66f0e1cce8c5f45c7b5c6e5e7d59f0e1cce8c5f45c7b5c6e66f0e1cce8c5f45c7b5c6e5e7d6245
UTF-8 鞜匁灯\{\nf鞜匁灯\{\n^}Y鞜匁灯\{\nf鞜匁灯\{\n^}bE 11101001100111101001110011100101100011001000000111100111100000011010111101011100011110110101110001101110011001101110100110011110100111001110010110001100100000011110011110000001101011110101110001111011010111000110111001011110011111010101100111101001100111101001110011100101100011001000000111100111100000011010111101011100011110110101110001101110011001101110100110011110100111001110010110001100100000011110011110000001101011110101110001111011010111000110111001011110011111010110001001000101 e99e9ce58c81e781af5c7b5c6e66e99e9ce58c81e781af5c7b5c6e5e7d59e99e9ce58c81e781af5c7b5c6e66e99e9ce58c81e781af5c7b5c6e5e7d6245
UHC ???\{\nf???\{\n^}Y???\{\nf???\{\n^}bE 00111111001111110011111101011100011110110101110001101110011001100011111100111111001111110101110001111011010111000110111001011110011111010101100100111111001111110011111101011100011110110101110001101110011001100011111100111111001111110101110001111011010111000110111001011110011111010110001001000101 3f3f3f5c7b5c6e663f3f3f5c7b5c6e5e7d593f3f3f5c7b5c6e663f3f3f5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)