To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 鞐墓屹^{\nf鞐墓屹^{\n^}Y鞐墓屹^{\nf鞐墓屹^{\n^}bE 11101000110111101001010111100110100110111010011001011110011110110101110001101110011001101110100011011110100101011110011010011011101001100101111001111011010111000110111001011110011111010101100111101000110111101001010111100110100110111010011001011110011110110101110001101110011001101110100011011110100101011110011010011011101001100101111001111011010111000110111001011110011111010110001001000101 e8de95e69ba65e7b5c6e66e8de95e69ba65e7b5c6e5e7d59e8de95e69ba65e7b5c6e66e8de95e69ba65e7b5c6e5e7d6245
EUC-JP 鞐墓屹^{\nf鞐墓屹^{\n^}Y鞐墓屹^{\nf鞐墓屹^{\n^}bE 11110000111000001100101011101000110101101010100001011110011110110101110001101110011001101111000011100000110010101110100011010110101010000101111001111011010111000110111001011110011111010101100111110000111000001100101011101000110101101010100001011110011110110101110001101110011001101111000011100000110010101110100011010110101010000101111001111011010111000110111001011110011111010110001001000101 f0e0cae8d6a85e7b5c6e66f0e0cae8d6a85e7b5c6e5e7d59f0e0cae8d6a85e7b5c6e66f0e0cae8d6a85e7b5c6e5e7d6245
UTF-8 鞐墓屹^{\nf鞐墓屹^{\n^}Y鞐墓屹^{\nf鞐墓屹^{\n^}bE 11101001100111101001000011100101101000101001001111100101101100011011100101011110011110110101110001101110011001101110100110011110100100001110010110100010100100111110010110110001101110010101111001111011010111000110111001011110011111010101100111101001100111101001000011100101101000101001001111100101101100011011100101011110011110110101110001101110011001101110100110011110100100001110010110100010100100111110010110110001101110010101111001111011010111000110111001011110011111010110001001000101 e99e90e5a293e5b1b95e7b5c6e66e99e90e5a293e5b1b95e7b5c6e5e7d59e99e90e5a293e5b1b95e7b5c6e66e99e90e5a293e5b1b95e7b5c6e5e7d6245
UHC ?墓屹^{\nf?墓屹^{\n^}Y?墓屹^{\nf?墓屹^{\n^}bE 001111111101100111010111111111011101111101011110011110110101110001101110011001100011111111011001110101111111110111011111010111100111101101011100011011100101111001111101010110010011111111011001110101111111110111011111010111100111101101011100011011100110011000111111110110011101011111111101110111110101111001111011010111000110111001011110011111010110001001000101 3fd9d7fddf5e7b5c6e663fd9d7fddf5e7b5c6e5e7d593fd9d7fddf5e7b5c6e663fd9d7fddf5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)