To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?{}?{{^nf?{}?{{^n^}Y?{}?{{^nf?{}?{{^n^}bE 0011111101111011011111010011111101111011011110110101111001101110011001100011111101111011011111010011111101111011011110110101111001101110010111100111110101011001001111110111101101111101001111110111101101111011010111100110111001100110001111110111101101111101001111110111101101111011010111100110111001011110011111010110001001000101 3f7b7d3f7b7b5e6e663f7b7d3f7b7b5e6e5e7d593f7b7d3f7b7b5e6e663f7b7d3f7b7b5e6e5e7d6245
SJIS-WIN 霰{}霰{{^nf霰{}霰{{^n^}Y霰{}霰{{^nf霰{}霰{{^n^}bE 11101000110001010111101101111101111010001100010101111011011110110101111001101110011001101110100011000101011110110111110111101000110001010111101101111011010111100110111001011110011111010101100111101000110001010111101101111101111010001100010101111011011110110101111001101110011001101110100011000101011110110111110111101000110001010111101101111011010111100110111001011110011111010110001001000101 e8c57b7de8c57b7b5e6e66e8c57b7de8c57b7b5e6e5e7d59e8c57b7de8c57b7b5e6e66e8c57b7de8c57b7b5e6e5e7d6245
EUC-JP 霰{}霰{{^nf霰{}霰{{^n^}Y霰{}霰{{^nf霰{}霰{{^n^}bE 11110000110001110111101101111101111100001100011101111011011110110101111001101110011001101111000011000111011110110111110111110000110001110111101101111011010111100110111001011110011111010101100111110000110001110111101101111101111100001100011101111011011110110101111001101110011001101111000011000111011110110111110111110000110001110111101101111011010111100110111001011110011111010110001001000101 f0c77b7df0c77b7b5e6e66f0c77b7df0c77b7b5e6e5e7d59f0c77b7df0c77b7b5e6e66f0c77b7df0c77b7b5e6e5e7d6245
UTF-8 霰{}霰{{^nf霰{}霰{{^n^}Y霰{}霰{{^nf霰{}霰{{^n^}bE 111010011001110010110000011110110111110111101001100111001011000001111011011110110101111001101110011001101110100110011100101100000111101101111101111010011001110010110000011110110111101101011110011011100101111001111101010110011110100110011100101100000111101101111101111010011001110010110000011110110111101101011110011011100110011011101001100111001011000001111011011111011110100110011100101100000111101101111011010111100110111001011110011111010110001001000101 e99cb07b7de99cb07b7b5e6e66e99cb07b7de99cb07b7b5e6e5e7d59e99cb07b7de99cb07b7b5e6e66e99cb07b7de99cb07b7b5e6e5e7d6245
UHC 霰{}霰{{^nf霰{}霰{{^n^}Y霰{}霰{{^nf霰{}霰{{^n^}bE 11011111101011000111101101111101110111111010110001111011011110110101111001101110011001101101111110101100011110110111110111011111101011000111101101111011010111100110111001011110011111010101100111011111101011000111101101111101110111111010110001111011011110110101111001101110011001101101111110101100011110110111110111011111101011000111101101111011010111100110111001011110011111010110001001000101 dfac7b7ddfac7b7b5e6e66dfac7b7ddfac7b7b5e6e5e7d59dfac7b7ddfac7b7b5e6e66dfac7b7ddfac7b7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)