To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?{]?{]nf?{]?{]n^}Y?{]?{]nf?{]?{]n^}bE 00111111011110110101110100111111011110110101110101101110011001100011111101111011010111010011111101111011010111010110111001011110011111010101100100111111011110110101110100111111011110110101110101101110011001100011111101111011010111010011111101111011010111010110111001011110011111010110001001000101 3f7b5d3f7b5d6e663f7b5d3f7b5d6e5e7d593f7b5d3f7b5d6e663f7b5d3f7b5d6e5e7d6245
SJIS-WIN 霰{]霰{]nf霰{]霰{]n^}Y霰{]霰{]nf霰{]霰{]n^}bE 111010001100010101111011010111011110100011000101011110110101110101101110011001101110100011000101011110110101110111101000110001010111101101011101011011100101111001111101010110011110100011000101011110110101110111101000110001010111101101011101011011100110011011101000110001010111101101011101111010001100010101111011010111010110111001011110011111010110001001000101 e8c57b5de8c57b5d6e66e8c57b5de8c57b5d6e5e7d59e8c57b5de8c57b5d6e66e8c57b5de8c57b5d6e5e7d6245
EUC-JP 霰{]霰{]nf霰{]霰{]n^}Y霰{]霰{]nf霰{]霰{]n^}bE 111100001100011101111011010111011111000011000111011110110101110101101110011001101111000011000111011110110101110111110000110001110111101101011101011011100101111001111101010110011111000011000111011110110101110111110000110001110111101101011101011011100110011011110000110001110111101101011101111100001100011101111011010111010110111001011110011111010110001001000101 f0c77b5df0c77b5d6e66f0c77b5df0c77b5d6e5e7d59f0c77b5df0c77b5d6e66f0c77b5df0c77b5d6e5e7d6245
UTF-8 霰{]霰{]nf霰{]霰{]n^}Y霰{]霰{]nf霰{]霰{]n^}bE 1110100110011100101100000111101101011101111010011001110010110000011110110101110101101110011001101110100110011100101100000111101101011101111010011001110010110000011110110101110101101110010111100111110101011001111010011001110010110000011110110101110111101001100111001011000001111011010111010110111001100110111010011001110010110000011110110101110111101001100111001011000001111011010111010110111001011110011111010110001001000101 e99cb07b5de99cb07b5d6e66e99cb07b5de99cb07b5d6e5e7d59e99cb07b5de99cb07b5d6e66e99cb07b5de99cb07b5d6e5e7d6245
UHC 霰{]霰{]nf霰{]霰{]n^}Y霰{]霰{]nf霰{]霰{]n^}bE 110111111010110001111011010111011101111110101100011110110101110101101110011001101101111110101100011110110101110111011111101011000111101101011101011011100101111001111101010110011101111110101100011110110101110111011111101011000111101101011101011011100110011011011111101011000111101101011101110111111010110001111011010111010110111001011110011111010110001001000101 dfac7b5ddfac7b5d6e66dfac7b5ddfac7b5d6e5e7d59dfac7b5ddfac7b5d6e66dfac7b5ddfac7b5d6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)