To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 霰^霰]{\nf霰^霰]{\n^}Y霰^霰]{\nf霰^霰]{\n^}bE 111010001100010101011110111010001100010101011101011110110101110001101110011001101110100011000101010111101110100011000101010111010111101101011100011011100101111001111101010110011110100011000101010111101110100011000101010111010111101101011100011011100110011011101000110001010101111011101000110001010101110101111011010111000110111001011110011111010110001001000101 e8c55ee8c55d7b5c6e66e8c55ee8c55d7b5c6e5e7d59e8c55ee8c55d7b5c6e66e8c55ee8c55d7b5c6e5e7d6245
EUC-JP 霰^霰]{\nf霰^霰]{\n^}Y霰^霰]{\nf霰^霰]{\n^}bE 111100001100011101011110111100001100011101011101011110110101110001101110011001101111000011000111010111101111000011000111010111010111101101011100011011100101111001111101010110011111000011000111010111101111000011000111010111010111101101011100011011100110011011110000110001110101111011110000110001110101110101111011010111000110111001011110011111010110001001000101 f0c75ef0c75d7b5c6e66f0c75ef0c75d7b5c6e5e7d59f0c75ef0c75d7b5c6e66f0c75ef0c75d7b5c6e5e7d6245
UTF-8 霰^霰]{\nf霰^霰]{\n^}Y霰^霰]{\nf霰^霰]{\n^}bE 1110100110011100101100000101111011101001100111001011000001011101011110110101110001101110011001101110100110011100101100000101111011101001100111001011000001011101011110110101110001101110010111100111110101011001111010011001110010110000010111101110100110011100101100000101110101111011010111000110111001100110111010011001110010110000010111101110100110011100101100000101110101111011010111000110111001011110011111010110001001000101 e99cb05ee99cb05d7b5c6e66e99cb05ee99cb05d7b5c6e5e7d59e99cb05ee99cb05d7b5c6e66e99cb05ee99cb05d7b5c6e5e7d6245
UHC 霰^霰]{\nf霰^霰]{\n^}Y霰^霰]{\nf霰^霰]{\n^}bE 110111111010110001011110110111111010110001011101011110110101110001101110011001101101111110101100010111101101111110101100010111010111101101011100011011100101111001111101010110011101111110101100010111101101111110101100010111010111101101011100011011100110011011011111101011000101111011011111101011000101110101111011010111000110111001011110011111010110001001000101 dfac5edfac5d7b5c6e66dfac5edfac5d7b5c6e5e7d59dfac5edfac5d7b5c6e66dfac5edfac5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)