To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 霊^霊]{\nf霊^霊]{\n^}Y霊^霊]{\nf霊^霊]{\n^}bE 100101111110110001011110100101111110110001011101011110110101110001101110011001101001011111101100010111101001011111101100010111010111101101011100011011100101111001111101010110011001011111101100010111101001011111101100010111010111101101011100011011100110011010010111111011000101111010010111111011000101110101111011010111000110111001011110011111010110001001000101 97ec5e97ec5d7b5c6e6697ec5e97ec5d7b5c6e5e7d5997ec5e97ec5d7b5c6e6697ec5e97ec5d7b5c6e5e7d6245
EUC-JP 霊^霊]{\nf霊^霊]{\n^}Y霊^霊]{\nf霊^霊]{\n^}bE 110011101110111001011110110011101110111001011101011110110101110001101110011001101100111011101110010111101100111011101110010111010111101101011100011011100101111001111101010110011100111011101110010111101100111011101110010111010111101101011100011011100110011011001110111011100101111011001110111011100101110101111011010111000110111001011110011111010110001001000101 ceee5eceee5d7b5c6e66ceee5eceee5d7b5c6e5e7d59ceee5eceee5d7b5c6e66ceee5eceee5d7b5c6e5e7d6245
UTF-8 霊^霊]{\nf霊^霊]{\n^}Y霊^霊]{\nf霊^霊]{\n^}bE 1110100110011100100010100101111011101001100111001000101001011101011110110101110001101110011001101110100110011100100010100101111011101001100111001000101001011101011110110101110001101110010111100111110101011001111010011001110010001010010111101110100110011100100010100101110101111011010111000110111001100110111010011001110010001010010111101110100110011100100010100101110101111011010111000110111001011110011111010110001001000101 e99c8a5ee99c8a5d7b5c6e66e99c8a5ee99c8a5d7b5c6e5e7d59e99c8a5ee99c8a5d7b5c6e66e99c8a5ee99c8a5d7b5c6e5e7d6245
UHC ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)