To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 雕溘現^{\nf雕溘現^{\n^}Y雕溘現^{\nf雕溘現^{\n^}bE 11101000101110001001111111100011100011001011101101011110011110110101110001101110011001101110100010111000100111111110001110001100101110110101111001111011010111000110111001011110011111010101100111101000101110001001111111100011100011001011101101011110011110110101110001101110011001101110100010111000100111111110001110001100101110110101111001111011010111000110111001011110011111010110001001000101 e8b89fe38cbb5e7b5c6e66e8b89fe38cbb5e7b5c6e5e7d59e8b89fe38cbb5e7b5c6e66e8b89fe38cbb5e7b5c6e5e7d6245
EUC-JP 雕溘現^{\nf雕溘現^{\n^}Y雕溘現^{\nf雕溘現^{\n^}bE 11110000101110101101111011100101101110001011110101011110011110110101110001101110011001101111000010111010110111101110010110111000101111010101111001111011010111000110111001011110011111010101100111110000101110101101111011100101101110001011110101011110011110110101110001101110011001101111000010111010110111101110010110111000101111010101111001111011010111000110111001011110011111010110001001000101 f0badee5b8bd5e7b5c6e66f0badee5b8bd5e7b5c6e5e7d59f0badee5b8bd5e7b5c6e66f0badee5b8bd5e7b5c6e5e7d6245
UTF-8 雕溘現^{\nf雕溘現^{\n^}Y雕溘現^{\nf雕溘現^{\n^}bE 11101001100110111001010111100110101110101001100011100111100011111011111001011110011110110101110001101110011001101110100110011011100101011110011010111010100110001110011110001111101111100101111001111011010111000110111001011110011111010101100111101001100110111001010111100110101110101001100011100111100011111011111001011110011110110101110001101110011001101110100110011011100101011110011010111010100110001110011110001111101111100101111001111011010111000110111001011110011111010110001001000101 e99b95e6ba98e78fbe5e7b5c6e66e99b95e6ba98e78fbe5e7b5c6e5e7d59e99b95e6ba98e78fbe5e7b5c6e66e99b95e6ba98e78fbe5e7b5c6e5e7d6245
UHC 雕?現^{\nf雕?現^{\n^}Y雕?現^{\nf雕?現^{\n^}bE 111100001110011100111111111110101101111001011110011110110101110001101110011001101111000011100111001111111111101011011110010111100111101101011100011011100101111001111101010110011111000011100111001111111111101011011110010111100111101101011100011011100110011011110000111001110011111111111010110111100101111001111011010111000110111001011110011111010110001001000101 f0e73ffade5e7b5c6e66f0e73ffade5e7b5c6e5e7d59f0e73ffade5e7b5c6e66f0e73ffade5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)