To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?????znf?????zn^}Y?????znf?????zn^}bE 00111111001111110011111100111111001111110111101001101110011001100011111100111111001111110011111100111111011110100110111001011110011111010101100100111111001111110011111100111111001111110111101001101110011001100011111100111111001111110011111100111111011110100110111001011110011111010110001001000101 3f3f3f3f3f7a6e663f3f3f3f3f7a6e5e7d593f3f3f3f3f7a6e663f3f3f3f3f7a6e5e7d6245
SJIS-WIN 雕旃顔オ「znf雕旃顔オ「zn^}Y雕旃顔オ「znf雕旃顔オ「zn^}bE 11101000101110001001110111010001100010101110011110110101101000100111101001101110011001101110100010111000100111011101000110001010111001111011010110100010011110100110111001011110011111010101100111101000101110001001110111010001100010101110011110110101101000100111101001101110011001101110100010111000100111011101000110001010111001111011010110100010011110100110111001011110011111010110001001000101 e8b89dd18ae7b5a27a6e66e8b89dd18ae7b5a27a6e5e7d59e8b89dd18ae7b5a27a6e66e8b89dd18ae7b5a27a6e5e7d6245
EUC-JP 雕旃顔オ「znf雕旃顔オ「zn^}Y雕旃顔オ「znf雕旃顔オ「zn^}bE 111100001011101011011010110100111011010011101001100011101011010110001110101000100111101001101110011001101111000010111010110110101101001110110100111010011000111010110101100011101010001001111010011011100101111001111101010110011111000010111010110110101101001110110100111010011000111010110101100011101010001001111010011011100110011011110000101110101101101011010011101101001110100110001110101101011000111010100010011110100110111001011110011111010110001001000101 f0badad3b4e98eb58ea27a6e66f0badad3b4e98eb58ea27a6e5e7d59f0badad3b4e98eb58ea27a6e66f0badad3b4e98eb58ea27a6e5e7d6245
UTF-8 雕旃顔オ「znf雕旃顔オ「zn^}Y雕旃顔オ「znf雕旃顔オ「zn^}bE 1110100110011011100101011110011010010111100000111110100110100001100101001110111110111101101101011110111110111101101000100111101001101110011001101110100110011011100101011110011010010111100000111110100110100001100101001110111110111101101101011110111110111101101000100111101001101110010111100111110101011001111010011001101110010101111001101001011110000011111010011010000110010100111011111011110110110101111011111011110110100010011110100110111001100110111010011001101110010101111001101001011110000011111010011010000110010100111011111011110110110101111011111011110110100010011110100110111001011110011111010110001001000101 e99b95e69783e9a194efbdb5efbda27a6e66e99b95e69783e9a194efbdb5efbda27a6e5e7d59e99b95e69783e9a194efbdb5efbda27a6e66e99b95e69783e9a194efbdb5efbda27a6e5e7d6245
UHC 雕?顔??znf雕?顔??zn^}Y雕?顔??znf雕?顔??zn^}bE 111100001110011100111111111001001101010000111111001111110111101001101110011001101111000011100111001111111110010011010100001111110011111101111010011011100101111001111101010110011111000011100111001111111110010011010100001111110011111101111010011011100110011011110000111001110011111111100100110101000011111100111111011110100110111001011110011111010110001001000101 f0e73fe4d43f3f7a6e66f0e73fe4d43f3f7a6e5e7d59f0e73fe4d43f3f7a6e66f0e73fe4d43f3f7a6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)