To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??????nf??????n^}Y??????nf??????n^}bE 00111111001111110011111100111111001111110011111101101110011001100011111100111111001111110011111100111111001111110110111001011110011111010101100100111111001111110011111100111111001111110011111101101110011001100011111100111111001111110011111100111111001111110110111001011110011111010110001001000101 3f3f3f3f3f3f6e663f3f3f3f3f3f6e5e7d593f3f3f3f3f3f6e663f3f3f3f3f3f6e5e7d6245
SJIS-WIN 雕先コ乗ウ」nf雕先コ乗ウ」n^}Y雕先コ乗ウ」nf雕先コ乗ウ」n^}bE 11101000101110001001000011100110101110101000111111100110101100111010001101101110011001101110100010111000100100001110011010111010100011111110011010110011101000110110111001011110011111010101100111101000101110001001000011100110101110101000111111100110101100111010001101101110011001101110100010111000100100001110011010111010100011111110011010110011101000110110111001011110011111010110001001000101 e8b890e6ba8fe6b3a36e66e8b890e6ba8fe6b3a36e5e7d59e8b890e6ba8fe6b3a36e66e8b890e6ba8fe6b3a36e5e7d6245
EUC-JP 雕先コ乗ウ」nf雕先コ乗ウ」n^}Y雕先コ乗ウ」nf雕先コ乗ウ」n^}bE 11110000101110101100000011101000100011101011101010111110111010001000111010110011100011101010001101101110011001101111000010111010110000001110100010001110101110101011111011101000100011101011001110001110101000110110111001011110011111010101100111110000101110101100000011101000100011101011101010111110111010001000111010110011100011101010001101101110011001101111000010111010110000001110100010001110101110101011111011101000100011101011001110001110101000110110111001011110011111010110001001000101 f0bac0e88ebabee88eb38ea36e66f0bac0e88ebabee88eb38ea36e5e7d59f0bac0e88ebabee88eb38ea36e66f0bac0e88ebabee88eb38ea36e5e7d6245
UTF-8 雕先コ乗ウ」nf雕先コ乗ウ」n^}Y雕先コ乗ウ」nf雕先コ乗ウ」n^}bE 11101001100110111001010111100101100001011000100011101111101111011011101011100100101110011001011111101111101111011011001111101111101111011010001101101110011001101110100110011011100101011110010110000101100010001110111110111101101110101110010010111001100101111110111110111101101100111110111110111101101000110110111001011110011111010101100111101001100110111001010111100101100001011000100011101111101111011011101011100100101110011001011111101111101111011011001111101111101111011010001101101110011001101110100110011011100101011110010110000101100010001110111110111101101110101110010010111001100101111110111110111101101100111110111110111101101000110110111001011110011111010110001001000101 e99b95e58588efbdbae4b997efbdb3efbda36e66e99b95e58588efbdbae4b997efbdb3efbda36e5e7d59e99b95e58588efbdbae4b997efbdb3efbda36e66e99b95e58588efbdbae4b997efbdb3efbda36e5e7d6245
UHC 雕先????nf雕先????n^}Y雕先????nf雕先????n^}bE 111100001110011111100000101110110011111100111111001111110011111101101110011001101111000011100111111000001011101100111111001111110011111100111111011011100101111001111101010110011111000011100111111000001011101100111111001111110011111100111111011011100110011011110000111001111110000010111011001111110011111100111111001111110110111001011110011111010110001001000101 f0e7e0bb3f3f3f3f6e66f0e7e0bb3f3f3f3f6e5e7d59f0e7e0bb3f3f3f3f6e66f0e7e0bb3f3f3f3f6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)