To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 雕先攘^{\nf雕先攘^{\n^}Y雕先攘^{\nf雕先攘^{\n^}bE 11101000101110001001000011100110100111011011010101011110011110110101110001101110011001101110100010111000100100001110011010011101101101010101111001111011010111000110111001011110011111010101100111101000101110001001000011100110100111011011010101011110011110110101110001101110011001101110100010111000100100001110011010011101101101010101111001111011010111000110111001011110011111010110001001000101 e8b890e69db55e7b5c6e66e8b890e69db55e7b5c6e5e7d59e8b890e69db55e7b5c6e66e8b890e69db55e7b5c6e5e7d6245
EUC-JP 雕先攘^{\nf雕先攘^{\n^}Y雕先攘^{\nf雕先攘^{\n^}bE 11110000101110101100000011101000110110101011011101011110011110110101110001101110011001101111000010111010110000001110100011011010101101110101111001111011010111000110111001011110011111010101100111110000101110101100000011101000110110101011011101011110011110110101110001101110011001101111000010111010110000001110100011011010101101110101111001111011010111000110111001011110011111010110001001000101 f0bac0e8dab75e7b5c6e66f0bac0e8dab75e7b5c6e5e7d59f0bac0e8dab75e7b5c6e66f0bac0e8dab75e7b5c6e5e7d6245
UTF-8 雕先攘^{\nf雕先攘^{\n^}Y雕先攘^{\nf雕先攘^{\n^}bE 11101001100110111001010111100101100001011000100011100110100101001001100001011110011110110101110001101110011001101110100110011011100101011110010110000101100010001110011010010100100110000101111001111011010111000110111001011110011111010101100111101001100110111001010111100101100001011000100011100110100101001001100001011110011110110101110001101110011001101110100110011011100101011110010110000101100010001110011010010100100110000101111001111011010111000110111001011110011111010110001001000101 e99b95e58588e694985e7b5c6e66e99b95e58588e694985e7b5c6e5e7d59e99b95e58588e694985e7b5c6e66e99b95e58588e694985e7b5c6e5e7d6245
UHC 雕先攘^{\nf雕先攘^{\n^}Y雕先攘^{\nf雕先攘^{\n^}bE 11110000111001111110000010111011111001011100000101011110011110110101110001101110011001101111000011100111111000001011101111100101110000010101111001111011010111000110111001011110011111010101100111110000111001111110000010111011111001011100000101011110011110110101110001101110011001101111000011100111111000001011101111100101110000010101111001111011010111000110111001011110011111010110001001000101 f0e7e0bbe5c15e7b5c6e66f0e7e0bbe5c15e7b5c6e5e7d59f0e7e0bbe5c15e7b5c6e66f0e7e0bbe5c15e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)