To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???k{\nf???k{\n^}Y???k{\nf???k{\n^}bE 00111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010101100100111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010110001001000101 3f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d593f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d6245
SJIS-WIN 隴画鋳k{\nf隴画鋳k{\n^}Y隴画鋳k{\nf隴画鋳k{\n^}bE 11101000101011011000100111100110100100101001001001101011011110110101110001101110011001101110100010101101100010011110011010010010100100100110101101111011010111000110111001011110011111010101100111101000101011011000100111100110100100101001001001101011011110110101110001101110011001101110100010101101100010011110011010010010100100100110101101111011010111000110111001011110011111010110001001000101 e8ad89e692926b7b5c6e66e8ad89e692926b7b5c6e5e7d59e8ad89e692926b7b5c6e66e8ad89e692926b7b5c6e5e7d6245
EUC-JP 隴画鋳k{\nf隴画鋳k{\n^}Y隴画鋳k{\nf隴画鋳k{\n^}bE 11110000101011111011001011101000110000111111001001101011011110110101110001101110011001101111000010101111101100101110100011000011111100100110101101111011010111000110111001011110011111010101100111110000101011111011001011101000110000111111001001101011011110110101110001101110011001101111000010101111101100101110100011000011111100100110101101111011010111000110111001011110011111010110001001000101 f0afb2e8c3f26b7b5c6e66f0afb2e8c3f26b7b5c6e5e7d59f0afb2e8c3f26b7b5c6e66f0afb2e8c3f26b7b5c6e5e7d6245
UTF-8 隴画鋳k{\nf隴画鋳k{\n^}Y隴画鋳k{\nf隴画鋳k{\n^}bE 11101001100110101011010011100111100101001011101111101001100010111011001101101011011110110101110001101110011001101110100110011010101101001110011110010100101110111110100110001011101100110110101101111011010111000110111001011110011111010101100111101001100110101011010011100111100101001011101111101001100010111011001101101011011110110101110001101110011001101110100110011010101101001110011110010100101110111110100110001011101100110110101101111011010111000110111001011110011111010110001001000101 e99ab4e794bbe98bb36b7b5c6e66e99ab4e794bbe98bb36b7b5c6e5e7d59e99ab4e794bbe98bb36b7b5c6e66e99ab4e794bbe98bb36b7b5c6e5e7d6245
UHC ???k{\nf???k{\n^}Y???k{\nf???k{\n^}bE 00111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010101100100111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010110001001000101 3f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d593f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)