To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???k{\nf???k{\n^}Y???k{\nf???k{\n^}bE 00111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010101100100111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010110001001000101 3f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d593f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d6245
SJIS-WIN 隲榊恚k{\nf隲榊恚k{\n^}Y隲榊恚k{\nf隲榊恚k{\n^}bE 11101000101010111000110111100101100111001000101101101011011110110101110001101110011001101110100010101011100011011110010110011100100010110110101101111011010111000110111001011110011111010101100111101000101010111000110111100101100111001000101101101011011110110101110001101110011001101110100010101011100011011110010110011100100010110110101101111011010111000110111001011110011111010110001001000101 e8ab8de59c8b6b7b5c6e66e8ab8de59c8b6b7b5c6e5e7d59e8ab8de59c8b6b7b5c6e66e8ab8de59c8b6b7b5c6e5e7d6245
EUC-JP 隲榊恚k{\nf隲榊恚k{\n^}Y隲榊恚k{\nf隲榊恚k{\n^}bE 11110000101011011011101011100111110101111110101101101011011110110101110001101110011001101111000010101101101110101110011111010111111010110110101101111011010111000110111001011110011111010101100111110000101011011011101011100111110101111110101101101011011110110101110001101110011001101111000010101101101110101110011111010111111010110110101101111011010111000110111001011110011111010110001001000101 f0adbae7d7eb6b7b5c6e66f0adbae7d7eb6b7b5c6e5e7d59f0adbae7d7eb6b7b5c6e66f0adbae7d7eb6b7b5c6e5e7d6245
UTF-8 隲榊恚k{\nf隲榊恚k{\n^}Y隲榊恚k{\nf隲榊恚k{\n^}bE 11101001100110101011001011100110101001101000101011100110100000011001101001101011011110110101110001101110011001101110100110011010101100101110011010100110100010101110011010000001100110100110101101111011010111000110111001011110011111010101100111101001100110101011001011100110101001101000101011100110100000011001101001101011011110110101110001101110011001101110100110011010101100101110011010100110100010101110011010000001100110100110101101111011010111000110111001011110011111010110001001000101 e99ab2e6a68ae6819a6b7b5c6e66e99ab2e6a68ae6819a6b7b5c6e5e7d59e99ab2e6a68ae6819a6b7b5c6e66e99ab2e6a68ae6819a6b7b5c6e5e7d6245
UHC ???k{\nf???k{\n^}Y???k{\nf???k{\n^}bE 00111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010101100100111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010110001001000101 3f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d593f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)