To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 隲榊∪^{\nf隲榊∪^{\n^}Y隲榊∪^{\nf隲榊∪^{\n^}bE 11101000101010111000110111100101100000011011111001011110011110110101110001101110011001101110100010101011100011011110010110000001101111100101111001111011010111000110111001011110011111010101100111101000101010111000110111100101100000011011111001011110011110110101110001101110011001101110100010101011100011011110010110000001101111100101111001111011010111000110111001011110011111010110001001000101 e8ab8de581be5e7b5c6e66e8ab8de581be5e7b5c6e5e7d59e8ab8de581be5e7b5c6e66e8ab8de581be5e7b5c6e5e7d6245
EUC-JP 隲榊∪^{\nf隲榊∪^{\n^}Y隲榊∪^{\nf隲榊∪^{\n^}bE 11110000101011011011101011100111101000101100000001011110011110110101110001101110011001101111000010101101101110101110011110100010110000000101111001111011010111000110111001011110011111010101100111110000101011011011101011100111101000101100000001011110011110110101110001101110011001101111000010101101101110101110011110100010110000000101111001111011010111000110111001011110011111010110001001000101 f0adbae7a2c05e7b5c6e66f0adbae7a2c05e7b5c6e5e7d59f0adbae7a2c05e7b5c6e66f0adbae7a2c05e7b5c6e5e7d6245
UTF-8 隲榊∪^{\nf隲榊∪^{\n^}Y隲榊∪^{\nf隲榊∪^{\n^}bE 11101001100110101011001011100110101001101000101011100010100010001010101001011110011110110101110001101110011001101110100110011010101100101110011010100110100010101110001010001000101010100101111001111011010111000110111001011110011111010101100111101001100110101011001011100110101001101000101011100010100010001010101001011110011110110101110001101110011001101110100110011010101100101110011010100110100010101110001010001000101010100101111001111011010111000110111001011110011111010110001001000101 e99ab2e6a68ae288aa5e7b5c6e66e99ab2e6a68ae288aa5e7b5c6e5e7d59e99ab2e6a68ae288aa5e7b5c6e66e99ab2e6a68ae288aa5e7b5c6e5e7d6245
UHC ??∪^{\nf??∪^{\n^}Y??∪^{\nf??∪^{\n^}bE 0011111100111111101000011111101001011110011110110101110001101110011001100011111100111111101000011111101001011110011110110101110001101110010111100111110101011001001111110011111110100001111110100101111001111011010111000110111001100110001111110011111110100001111110100101111001111011010111000110111001011110011111010110001001000101 3f3fa1fa5e7b5c6e663f3fa1fa5e7b5c6e5e7d593f3fa1fa5e7b5c6e663f3fa1fa5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)