To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 隕乗弊^{\nf隕乗弊^{\n^}Y隕乗弊^{\nf隕乗弊^{\n^}bE 11101000101001101000111111100110100101011011111001011110011110110101110001101110011001101110100010100110100011111110011010010101101111100101111001111011010111000110111001011110011111010101100111101000101001101000111111100110100101011011111001011110011110110101110001101110011001101110100010100110100011111110011010010101101111100101111001111011010111000110111001011110011111010110001001000101 e8a68fe695be5e7b5c6e66e8a68fe695be5e7b5c6e5e7d59e8a68fe695be5e7b5c6e66e8a68fe695be5e7b5c6e5e7d6245
EUC-JP 隕乗弊^{\nf隕乗弊^{\n^}Y隕乗弊^{\nf隕乗弊^{\n^}bE 11110000101010001011111011101000110010101100000001011110011110110101110001101110011001101111000010101000101111101110100011001010110000000101111001111011010111000110111001011110011111010101100111110000101010001011111011101000110010101100000001011110011110110101110001101110011001101111000010101000101111101110100011001010110000000101111001111011010111000110111001011110011111010110001001000101 f0a8bee8cac05e7b5c6e66f0a8bee8cac05e7b5c6e5e7d59f0a8bee8cac05e7b5c6e66f0a8bee8cac05e7b5c6e5e7d6245
UTF-8 隕乗弊^{\nf隕乗弊^{\n^}Y隕乗弊^{\nf隕乗弊^{\n^}bE 11101001100110101001010111100100101110011001011111100101101111001000101001011110011110110101110001101110011001101110100110011010100101011110010010111001100101111110010110111100100010100101111001111011010111000110111001011110011111010101100111101001100110101001010111100100101110011001011111100101101111001000101001011110011110110101110001101110011001101110100110011010100101011110010010111001100101111110010110111100100010100101111001111011010111000110111001011110011111010110001001000101 e99a95e4b997e5bc8a5e7b5c6e66e99a95e4b997e5bc8a5e7b5c6e5e7d59e99a95e4b997e5bc8a5e7b5c6e66e99a95e4b997e5bc8a5e7b5c6e5e7d6245
UHC 隕?弊^{\nf隕?弊^{\n^}Y隕?弊^{\nf隕?弊^{\n^}bE 111010101010001000111111111110001100100101011110011110110101110001101110011001101110101010100010001111111111100011001001010111100111101101011100011011100101111001111101010110011110101010100010001111111111100011001001010111100111101101011100011011100110011011101010101000100011111111111000110010010101111001111011010111000110111001011110011111010110001001000101 eaa23ff8c95e7b5c6e66eaa23ff8c95e7b5c6e5e7d59eaa23ff8c95e7b5c6e66eaa23ff8c95e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)