To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 陷域楳^{\nf陷域楳^{\n^}Y陷域楳^{\nf陷域楳^{\n^}bE 11101000100111001000100011100110100101001000000001011110011110110101110001101110011001101110100010011100100010001110011010010100100000000101111001111011010111000110111001011110011111010101100111101000100111001000100011100110100101001000000001011110011110110101110001101110011001101110100010011100100010001110011010010100100000000101111001111011010111000110111001011110011111010110001001000101 e89c88e694805e7b5c6e66e89c88e694805e7b5c6e5e7d59e89c88e694805e7b5c6e66e89c88e694805e7b5c6e5e7d6245
EUC-JP 陷域楳^{\nf陷域楳^{\n^}Y陷域楳^{\nf陷域楳^{\n^}bE 11101111111111001011000011101000110001111110000001011110011110110101110001101110011001101110111111111100101100001110100011000111111000000101111001111011010111000110111001011110011111010101100111101111111111001011000011101000110001111110000001011110011110110101110001101110011001101110111111111100101100001110100011000111111000000101111001111011010111000110111001011110011111010110001001000101 effcb0e8c7e05e7b5c6e66effcb0e8c7e05e7b5c6e5e7d59effcb0e8c7e05e7b5c6e66effcb0e8c7e05e7b5c6e5e7d6245
UTF-8 陷域楳^{\nf陷域楳^{\n^}Y陷域楳^{\nf陷域楳^{\n^}bE 11101001100110011011011111100101100111111001111111100110101001011011001101011110011110110101110001101110011001101110100110011001101101111110010110011111100111111110011010100101101100110101111001111011010111000110111001011110011111010101100111101001100110011011011111100101100111111001111111100110101001011011001101011110011110110101110001101110011001101110100110011001101101111110010110011111100111111110011010100101101100110101111001111011010111000110111001011110011111010110001001000101 e999b7e59f9fe6a5b35e7b5c6e66e999b7e59f9fe6a5b35e7b5c6e5e7d59e999b7e59f9fe6a5b35e7b5c6e66e999b7e59f9fe6a5b35e7b5c6e5e7d6245
UHC 陷域?^{\nf陷域?^{\n^}Y陷域?^{\nf陷域?^{\n^}bE 111110011110100011100110101101000011111101011110011110110101110001101110011001101111100111101000111001101011010000111111010111100111101101011100011011100101111001111101010110011111100111101000111001101011010000111111010111100111101101011100011011100110011011111001111010001110011010110100001111110101111001111011010111000110111001011110011111010110001001000101 f9e8e6b43f5e7b5c6e66f9e8e6b43f5e7b5c6e5e7d59f9e8e6b43f5e7b5c6e66f9e8e6b43f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)