To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 闥溯造M{\nf闥溯造M{\n^}Y闥溯造M{\nf闥溯造M{\n^}bE 11101000100100101001111111101000100100011010001001001101011110110101110001101110011001101110100010010010100111111110100010010001101000100100110101111011010111000110111001011110011111010101100111101000100100101001111111101000100100011010001001001101011110110101110001101110011001101110100010010010100111111110100010010001101000100100110101111011010111000110111001011110011111010110001001000101 e8929fe891a24d7b5c6e66e8929fe891a24d7b5c6e5e7d59e8929fe891a24d7b5c6e66e8929fe891a24d7b5c6e5e7d6245
EUC-JP 闥溯造M{\nf闥溯造M{\n^}Y闥溯造M{\nf闥溯造M{\n^}bE 11101111111100101101111011101010110000101010010001001101011110110101110001101110011001101110111111110010110111101110101011000010101001000100110101111011010111000110111001011110011111010101100111101111111100101101111011101010110000101010010001001101011110110101110001101110011001101110111111110010110111101110101011000010101001000100110101111011010111000110111001011110011111010110001001000101 eff2deeac2a44d7b5c6e66eff2deeac2a44d7b5c6e5e7d59eff2deeac2a44d7b5c6e66eff2deeac2a44d7b5c6e5e7d6245
UTF-8 闥溯造M{\nf闥溯造M{\n^}Y闥溯造M{\nf闥溯造M{\n^}bE 11101001100101111010010111100110101110101010111111101001100000001010000001001101011110110101110001101110011001101110100110010111101001011110011010111010101011111110100110000000101000000100110101111011010111000110111001011110011111010101100111101001100101111010010111100110101110101010111111101001100000001010000001001101011110110101110001101110011001101110100110010111101001011110011010111010101011111110100110000000101000000100110101111011010111000110111001011110011111010110001001000101 e997a5e6baafe980a04d7b5c6e66e997a5e6baafe980a04d7b5c6e5e7d59e997a5e6baafe980a04d7b5c6e66e997a5e6baafe980a04d7b5c6e5e7d6245
UHC ?溯造M{\nf?溯造M{\n^}Y?溯造M{\nf?溯造M{\n^}bE 001111111110000110111101111100001110001101001101011110110101110001101110011001100011111111100001101111011111000011100011010011010111101101011100011011100101111001111101010110010011111111100001101111011111000011100011010011010111101101011100011011100110011000111111111000011011110111110000111000110100110101111011010111000110111001011110011111010110001001000101 3fe1bdf0e34d7b5c6e663fe1bdf0e34d7b5c6e5e7d593fe1bdf0e34d7b5c6e663fe1bdf0e34d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)