To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??}M\znf??}M\zn^}Y??}M\znf??}M\zn^}bE 00111111001111110111110101001101010111000111101001101110011001100011111100111111011111010100110101011100011110100110111001011110011111010101100100111111001111110111110101001101010111000111101001101110011001100011111100111111011111010100110101011100011110100110111001011110011111010110001001000101 3f3f7d4d5c7a6e663f3f7d4d5c7a6e5e7d593f3f7d4d5c7a6e663f3f7d4d5c7a6e5e7d6245
SJIS-WIN 闃肱}M\znf闃肱}M\zn^}Y闃肱}M\znf闃肱}M\zn^}bE 111010001000101010001101011011100111110101001101010111000111101001101110011001101110100010001010100011010110111001111101010011010101110001111010011011100101111001111101010110011110100010001010100011010110111001111101010011010101110001111010011011100110011011101000100010101000110101101110011111010100110101011100011110100110111001011110011111010110001001000101 e88a8d6e7d4d5c7a6e66e88a8d6e7d4d5c7a6e5e7d59e88a8d6e7d4d5c7a6e66e88a8d6e7d4d5c7a6e5e7d6245
EUC-JP 闃肱}M\znf闃肱}M\zn^}Y闃肱}M\znf闃肱}M\zn^}bE 111011111110101010111001110011110111110101001101010111000111101001101110011001101110111111101010101110011100111101111101010011010101110001111010011011100101111001111101010110011110111111101010101110011100111101111101010011010101110001111010011011100110011011101111111010101011100111001111011111010100110101011100011110100110111001011110011111010110001001000101 efeab9cf7d4d5c7a6e66efeab9cf7d4d5c7a6e5e7d59efeab9cf7d4d5c7a6e66efeab9cf7d4d5c7a6e5e7d6245
UTF-8 闃肱}M\znf闃肱}M\zn^}Y闃肱}M\znf闃肱}M\zn^}bE 1110100110010111100000111110100010000010101100010111110101001101010111000111101001101110011001101110100110010111100000111110100010000010101100010111110101001101010111000111101001101110010111100111110101011001111010011001011110000011111010001000001010110001011111010100110101011100011110100110111001100110111010011001011110000011111010001000001010110001011111010100110101011100011110100110111001011110011111010110001001000101 e99783e882b17d4d5c7a6e66e99783e882b17d4d5c7a6e5e7d59e99783e882b17d4d5c7a6e66e99783e882b17d4d5c7a6e5e7d6245
UHC ?肱}M\znf?肱}M\zn^}Y?肱}M\znf?肱}M\zn^}bE 0011111111001110110111010111110101001101010111000111101001101110011001100011111111001110110111010111110101001101010111000111101001101110010111100111110101011001001111111100111011011101011111010100110101011100011110100110111001100110001111111100111011011101011111010100110101011100011110100110111001011110011111010110001001000101 3fcedd7d4d5c7a6e663fcedd7d4d5c7a6e5e7d593fcedd7d4d5c7a6e663fcedd7d4d5c7a6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)