To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??F^n]^nf??F^n]^n^}Y??F^n]^nf??F^n]^n^}bE 0011111100111111010001100101111001101110010111010101111001101110011001100011111100111111010001100101111001101110010111010101111001101110010111100111110101011001001111110011111101000110010111100110111001011101010111100110111001100110001111110011111101000110010111100110111001011101010111100110111001011110011111010110001001000101 3f3f465e6e5d5e6e663f3f465e6e5d5e6e5e7d593f3f465e6e5d5e6e663f3f465e6e5d5e6e5e7d6245
SJIS-WIN 閹蹴F^n]^nf閹蹴F^n]^n^}Y閹蹴F^n]^nf閹蹴F^n]^n^}bE 11101000100001101000111101010010010001100101111001101110010111010101111001101110011001101110100010000110100011110101001001000110010111100110111001011101010111100110111001011110011111010101100111101000100001101000111101010010010001100101111001101110010111010101111001101110011001101110100010000110100011110101001001000110010111100110111001011101010111100110111001011110011111010110001001000101 e8868f52465e6e5d5e6e66e8868f52465e6e5d5e6e5e7d59e8868f52465e6e5d5e6e66e8868f52465e6e5d5e6e5e7d6245
EUC-JP 閹蹴F^n]^nf閹蹴F^n]^n^}Y閹蹴F^n]^nf閹蹴F^n]^n^}bE 11101111111001101011110110110011010001100101111001101110010111010101111001101110011001101110111111100110101111011011001101000110010111100110111001011101010111100110111001011110011111010101100111101111111001101011110110110011010001100101111001101110010111010101111001101110011001101110111111100110101111011011001101000110010111100110111001011101010111100110111001011110011111010110001001000101 efe6bdb3465e6e5d5e6e66efe6bdb3465e6e5d5e6e5e7d59efe6bdb3465e6e5d5e6e66efe6bdb3465e6e5d5e6e5e7d6245
UTF-8 閹蹴F^n]^nf閹蹴F^n]^n^}Y閹蹴F^n]^nf閹蹴F^n]^n^}bE 111010011001011010111001111010001011100110110100010001100101111001101110010111010101111001101110011001101110100110010110101110011110100010111001101101000100011001011110011011100101110101011110011011100101111001111101010110011110100110010110101110011110100010111001101101000100011001011110011011100101110101011110011011100110011011101001100101101011100111101000101110011011010001000110010111100110111001011101010111100110111001011110011111010110001001000101 e996b9e8b9b4465e6e5d5e6e66e996b9e8b9b4465e6e5d5e6e5e7d59e996b9e8b9b4465e6e5d5e6e66e996b9e8b9b4465e6e5d5e6e5e7d6245
UHC ?蹴F^n]^nf?蹴F^n]^n^}Y?蹴F^n]^nf?蹴F^n]^n^}bE 001111111111010111101101010001100101111001101110010111010101111001101110011001100011111111110101111011010100011001011110011011100101110101011110011011100101111001111101010110010011111111110101111011010100011001011110011011100101110101011110011011100110011000111111111101011110110101000110010111100110111001011101010111100110111001011110011111010110001001000101 3ff5ed465e6e5d5e6e663ff5ed465e6e5d5e6e5e7d593ff5ed465e6e5d5e6e663ff5ed465e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)