To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 閠俯荘^{\nf閠俯荘^{\n^}Y閠俯荘^{\nf閠俯荘^{\n^}bE 11101000100000001001100011101011100100011001000101011110011110110101110001101110011001101110100010000000100110001110101110010001100100010101111001111011010111000110111001011110011111010101100111101000100000001001100011101011100100011001000101011110011110110101110001101110011001101110100010000000100110001110101110010001100100010101111001111011010111000110111001011110011111010110001001000101 e88098eb91915e7b5c6e66e88098eb91915e7b5c6e5e7d59e88098eb91915e7b5c6e66e88098eb91915e7b5c6e5e7d6245
EUC-JP 閠俯荘^{\nf閠俯荘^{\n^}Y閠俯荘^{\nf閠俯荘^{\n^}bE 11101111111000001101000011101101110000011111000101011110011110110101110001101110011001101110111111100000110100001110110111000001111100010101111001111011010111000110111001011110011111010101100111101111111000001101000011101101110000011111000101011110011110110101110001101110011001101110111111100000110100001110110111000001111100010101111001111011010111000110111001011110011111010110001001000101 efe0d0edc1f15e7b5c6e66efe0d0edc1f15e7b5c6e5e7d59efe0d0edc1f15e7b5c6e66efe0d0edc1f15e7b5c6e5e7d6245
UTF-8 閠俯荘^{\nf閠俯荘^{\n^}Y閠俯荘^{\nf閠俯荘^{\n^}bE 11101001100101101010000011100100101111111010111111101000100011011001100001011110011110110101110001101110011001101110100110010110101000001110010010111111101011111110100010001101100110000101111001111011010111000110111001011110011111010101100111101001100101101010000011100100101111111010111111101000100011011001100001011110011110110101110001101110011001101110100110010110101000001110010010111111101011111110100010001101100110000101111001111011010111000110111001011110011111010110001001000101 e996a0e4bfafe88d985e7b5c6e66e996a0e4bfafe88d985e7b5c6e5e7d59e996a0e4bfafe88d985e7b5c6e66e996a0e4bfafe88d985e7b5c6e5e7d6245
UHC ?俯?^{\nf?俯?^{\n^}Y?俯?^{\nf?俯?^{\n^}bE 0011111111011100111101100011111101011110011110110101110001101110011001100011111111011100111101100011111101011110011110110101110001101110010111100111110101011001001111111101110011110110001111110101111001111011010111000110111001100110001111111101110011110110001111110101111001111011010111000110111001011110011111010110001001000101 3fdcf63f5e7b5c6e663fdcf63f5e7b5c6e5e7d593fdcf63f5e7b5c6e663fdcf63f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)