To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???n]^nf???n]^n^}Y???n]^nf???n]^n^}bE 00111111001111110011111101101110010111010101111001101110011001100011111100111111001111110110111001011101010111100110111001011110011111010101100100111111001111110011111101101110010111010101111001101110011001100011111100111111001111110110111001011101010111100110111001011110011111010110001001000101 3f3f3f6e5d5e6e663f3f3f6e5d5e6e5e7d593f3f3f6e5d5e6e663f3f3f6e5d5e6e5e7d6245
SJIS-WIN 鐔随蹴n]^nf鐔随蹴n]^n^}Y鐔随蹴n]^nf鐔随蹴n]^n^}bE 11101000010111001001000010001111100011110101001001101110010111010101111001101110011001101110100001011100100100001000111110001111010100100110111001011101010111100110111001011110011111010101100111101000010111001001000010001111100011110101001001101110010111010101111001101110011001101110100001011100100100001000111110001111010100100110111001011101010111100110111001011110011111010110001001000101 e85c908f8f526e5d5e6e66e85c908f8f526e5d5e6e5e7d59e85c908f8f526e5d5e6e66e85c908f8f526e5d5e6e5e7d6245
EUC-JP 鐔随蹴n]^nf鐔随蹴n]^n^}Y鐔随蹴n]^nf鐔随蹴n]^n^}bE 11101111101111011011111111101111101111011011001101101110010111010101111001101110011001101110111110111101101111111110111110111101101100110110111001011101010111100110111001011110011111010101100111101111101111011011111111101111101111011011001101101110010111010101111001101110011001101110111110111101101111111110111110111101101100110110111001011101010111100110111001011110011111010110001001000101 efbdbfefbdb36e5d5e6e66efbdbfefbdb36e5d5e6e5e7d59efbdbfefbdb36e5d5e6e66efbdbfefbdb36e5d5e6e5e7d6245
UTF-8 鐔随蹴n]^nf鐔随蹴n]^n^}Y鐔随蹴n]^nf鐔随蹴n]^n^}bE 11101001100100001001010011101001100110101000111111101000101110011011010001101110010111010101111001101110011001101110100110010000100101001110100110011010100011111110100010111001101101000110111001011101010111100110111001011110011111010101100111101001100100001001010011101001100110101000111111101000101110011011010001101110010111010101111001101110011001101110100110010000100101001110100110011010100011111110100010111001101101000110111001011101010111100110111001011110011111010110001001000101 e99094e99a8fe8b9b46e5d5e6e66e99094e99a8fe8b9b46e5d5e6e5e7d59e99094e99a8fe8b9b46e5d5e6e66e99094e99a8fe8b9b46e5d5e6e5e7d6245
UHC ??蹴n]^nf??蹴n]^n^}Y??蹴n]^nf??蹴n]^n^}bE 0011111100111111111101011110110101101110010111010101111001101110011001100011111100111111111101011110110101101110010111010101111001101110010111100111110101011001001111110011111111110101111011010110111001011101010111100110111001100110001111110011111111110101111011010110111001011101010111100110111001011110011111010110001001000101 3f3ff5ed6e5d5e6e663f3ff5ed6e5d5e6e5e7d593f3ff5ed6e5d5e6e663f3ff5ed6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)