To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 鐔縁讐^{\nf鐔縁讐^{\n^}Y鐔縁讐^{\nf鐔縁讐^{\n^}bE 11101000010111001000100110001111100011110101000101011110011110110101110001101110011001101110100001011100100010011000111110001111010100010101111001111011010111000110111001011110011111010101100111101000010111001000100110001111100011110101000101011110011110110101110001101110011001101110100001011100100010011000111110001111010100010101111001111011010111000110111001011110011111010110001001000101 e85c898f8f515e7b5c6e66e85c898f8f515e7b5c6e5e7d59e85c898f8f515e7b5c6e66e85c898f8f515e7b5c6e5e7d6245
EUC-JP 鐔縁讐^{\nf鐔縁讐^{\n^}Y鐔縁讐^{\nf鐔縁讐^{\n^}bE 11101111101111011011000111101111101111011011001001011110011110110101110001101110011001101110111110111101101100011110111110111101101100100101111001111011010111000110111001011110011111010101100111101111101111011011000111101111101111011011001001011110011110110101110001101110011001101110111110111101101100011110111110111101101100100101111001111011010111000110111001011110011111010110001001000101 efbdb1efbdb25e7b5c6e66efbdb1efbdb25e7b5c6e5e7d59efbdb1efbdb25e7b5c6e66efbdb1efbdb25e7b5c6e5e7d6245
UTF-8 鐔縁讐^{\nf鐔縁讐^{\n^}Y鐔縁讐^{\nf鐔縁讐^{\n^}bE 11101001100100001001010011100111101110001000000111101000101011101001000001011110011110110101110001101110011001101110100110010000100101001110011110111000100000011110100010101110100100000101111001111011010111000110111001011110011111010101100111101001100100001001010011100111101110001000000111101000101011101001000001011110011110110101110001101110011001101110100110010000100101001110011110111000100000011110100010101110100100000101111001111011010111000110111001011110011111010110001001000101 e99094e7b881e8ae905e7b5c6e66e99094e7b881e8ae905e7b5c6e5e7d59e99094e7b881e8ae905e7b5c6e66e99094e7b881e8ae905e7b5c6e5e7d6245
UHC ??讐^{\nf??讐^{\n^}Y??讐^{\nf??讐^{\n^}bE 0011111100111111111000101100001001011110011110110101110001101110011001100011111100111111111000101100001001011110011110110101110001101110010111100111110101011001001111110011111111100010110000100101111001111011010111000110111001100110001111110011111111100010110000100101111001111011010111000110111001011110011111010110001001000101 3f3fe2c25e7b5c6e663f3fe2c25e7b5c6e5e7d593f3fe2c25e7b5c6e663f3fe2c25e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)