To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 鍄溯物^{\nf鍄溯物^{\n^}Y鍄溯物^{\nf鍄溯物^{\n^}bE 11100111111110111001111111101000100101011010100001011110011110110101110001101110011001101110011111111011100111111110100010010101101010000101111001111011010111000110111001011110011111010101100111100111111110111001111111101000100101011010100001011110011110110101110001101110011001101110011111111011100111111110100010010101101010000101111001111011010111000110111001011110011111010110001001000101 e7fb9fe895a85e7b5c6e66e7fb9fe895a85e7b5c6e5e7d59e7fb9fe895a85e7b5c6e66e7fb9fe895a85e7b5c6e5e7d6245
EUC-JP 鍄溯物^{\nf鍄溯物^{\n^}Y鍄溯物^{\nf鍄溯物^{\n^}bE 11101110111111011101111011101010110010101010101001011110011110110101110001101110011001101110111011111101110111101110101011001010101010100101111001111011010111000110111001011110011111010101100111101110111111011101111011101010110010101010101001011110011110110101110001101110011001101110111011111101110111101110101011001010101010100101111001111011010111000110111001011110011111010110001001000101 eefddeeacaaa5e7b5c6e66eefddeeacaaa5e7b5c6e5e7d59eefddeeacaaa5e7b5c6e66eefddeeacaaa5e7b5c6e5e7d6245
UTF-8 鍄溯物^{\nf鍄溯物^{\n^}Y鍄溯物^{\nf鍄溯物^{\n^}bE 11101001100011011000010011100110101110101010111111100111100010011010100101011110011110110101110001101110011001101110100110001101100001001110011010111010101011111110011110001001101010010101111001111011010111000110111001011110011111010101100111101001100011011000010011100110101110101010111111100111100010011010100101011110011110110101110001101110011001101110100110001101100001001110011010111010101011111110011110001001101010010101111001111011010111000110111001011110011111010110001001000101 e98d84e6baafe789a95e7b5c6e66e98d84e6baafe789a95e7b5c6e5e7d59e98d84e6baafe789a95e7b5c6e66e98d84e6baafe789a95e7b5c6e5e7d6245
UHC ?溯物^{\nf?溯物^{\n^}Y?溯物^{\nf?溯物^{\n^}bE 001111111110000110111101110110101010101001011110011110110101110001101110011001100011111111100001101111011101101010101010010111100111101101011100011011100101111001111101010110010011111111100001101111011101101010101010010111100111101101011100011011100110011000111111111000011011110111011010101010100101111001111011010111000110111001011110011111010110001001000101 3fe1bddaaa5e7b5c6e663fe1bddaaa5e7b5c6e5e7d593fe1bddaaa5e7b5c6e663fe1bddaaa5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)