To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???m{\nf???m{\n^}Y???m{\nf???m{\n^}bE 00111111001111110011111101101101011110110101110001101110011001100011111100111111001111110110110101111011010111000110111001011110011111010101100100111111001111110011111101101101011110110101110001101110011001100011111100111111001111110110110101111011010111000110111001011110011111010110001001000101 3f3f3f6d7b5c6e663f3f3f6d7b5c6e5e7d593f3f3f6d7b5c6e663f3f3f6d7b5c6e5e7d6245
SJIS-WIN 錻l鬼m{\nf錻l鬼m{\n^}Y錻l鬼m{\nf錻l鬼m{\n^}bE 11101000010001101000001010001100100010110101001101101101011110110101110001101110011001101110100001000110100000101000110010001011010100110110110101111011010111000110111001011110011111010101100111101000010001101000001010001100100010110101001101101101011110110101110001101110011001101110100001000110100000101000110010001011010100110110110101111011010111000110111001011110011111010110001001000101 e846828c8b536d7b5c6e66e846828c8b536d7b5c6e5e7d59e846828c8b536d7b5c6e66e846828c8b536d7b5c6e5e7d6245
EUC-JP 錻l鬼m{\nf錻l鬼m{\n^}Y錻l鬼m{\nf錻l鬼m{\n^}bE 11101111101001111010001111101100101101011011010001101101011110110101110001101110011001101110111110100111101000111110110010110101101101000110110101111011010111000110111001011110011111010101100111101111101001111010001111101100101101011011010001101101011110110101110001101110011001101110111110100111101000111110110010110101101101000110110101111011010111000110111001011110011111010110001001000101 efa7a3ecb5b46d7b5c6e66efa7a3ecb5b46d7b5c6e5e7d59efa7a3ecb5b46d7b5c6e66efa7a3ecb5b46d7b5c6e5e7d6245
UTF-8 錻l鬼m{\nf錻l鬼m{\n^}Y錻l鬼m{\nf錻l鬼m{\n^}bE 11101001100011001011101111101111101111011000110011101001101011001011110001101101011110110101110001101110011001101110100110001100101110111110111110111101100011001110100110101100101111000110110101111011010111000110111001011110011111010101100111101001100011001011101111101111101111011000110011101001101011001011110001101101011110110101110001101110011001101110100110001100101110111110111110111101100011001110100110101100101111000110110101111011010111000110111001011110011111010110001001000101 e98cbbefbd8ce9acbc6d7b5c6e66e98cbbefbd8ce9acbc6d7b5c6e5e7d59e98cbbefbd8ce9acbc6d7b5c6e66e98cbbefbd8ce9acbc6d7b5c6e5e7d6245
UHC ?l鬼m{\nf?l鬼m{\n^}Y?l鬼m{\nf?l鬼m{\n^}bE 001111111010001111101100110100001010000101101101011110110101110001101110011001100011111110100011111011001101000010100001011011010111101101011100011011100101111001111101010110010011111110100011111011001101000010100001011011010111101101011100011011100110011000111111101000111110110011010000101000010110110101111011010111000110111001011110011111010110001001000101 3fa3ecd0a16d7b5c6e663fa3ecd0a16d7b5c6e5e7d593fa3ecd0a16d7b5c6e663fa3ecd0a16d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)