To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 錵視雑^{\nf錵視雑^{\n^}Y錵視雑^{\nf錵視雑^{\n^}bE 11101000010001011000111010001011100011100100011101011110011110110101110001101110011001101110100001000101100011101000101110001110010001110101111001111011010111000110111001011110011111010101100111101000010001011000111010001011100011100100011101011110011110110101110001101110011001101110100001000101100011101000101110001110010001110101111001111011010111000110111001011110011111010110001001000101 e8458e8b8e475e7b5c6e66e8458e8b8e475e7b5c6e5e7d59e8458e8b8e475e7b5c6e66e8458e8b8e475e7b5c6e5e7d6245
EUC-JP 錵視雑^{\nf錵視雑^{\n^}Y錵視雑^{\nf錵視雑^{\n^}bE 11101111101001101011101111101011101110111010100001011110011110110101110001101110011001101110111110100110101110111110101110111011101010000101111001111011010111000110111001011110011111010101100111101111101001101011101111101011101110111010100001011110011110110101110001101110011001101110111110100110101110111110101110111011101010000101111001111011010111000110111001011110011111010110001001000101 efa6bbebbba85e7b5c6e66efa6bbebbba85e7b5c6e5e7d59efa6bbebbba85e7b5c6e66efa6bbebbba85e7b5c6e5e7d6245
UTF-8 錵視雑^{\nf錵視雑^{\n^}Y錵視雑^{\nf錵視雑^{\n^}bE 11101001100011001011010111101000101001101001011011101001100110111001000101011110011110110101110001101110011001101110100110001100101101011110100010100110100101101110100110011011100100010101111001111011010111000110111001011110011111010101100111101001100011001011010111101000101001101001011011101001100110111001000101011110011110110101110001101110011001101110100110001100101101011110100010100110100101101110100110011011100100010101111001111011010111000110111001011110011111010110001001000101 e98cb5e8a696e99b915e7b5c6e66e98cb5e8a696e99b915e7b5c6e5e7d59e98cb5e8a696e99b915e7b5c6e66e98cb5e8a696e99b915e7b5c6e5e7d6245
UHC ?視?^{\nf?視?^{\n^}Y?視?^{\nf?視?^{\n^}bE 0011111111100011110010100011111101011110011110110101110001101110011001100011111111100011110010100011111101011110011110110101110001101110010111100111110101011001001111111110001111001010001111110101111001111011010111000110111001100110001111111110001111001010001111110101111001111011010111000110111001011110011111010110001001000101 3fe3ca3f5e7b5c6e663fe3ca3f5e7b5c6e5e7d593fe3ca3f5e7b5c6e663fe3ca3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)