To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 錏帷麦^{\nf錏帷麦^{\n^}Y錏帷麦^{\nf錏帷麦^{\n^}bE 11100111111110011001101111100111100101001001111001011110011110110101110001101110011001101110011111111001100110111110011110010100100111100101111001111011010111000110111001011110011111010101100111100111111110011001101111100111100101001001111001011110011110110101110001101110011001101110011111111001100110111110011110010100100111100101111001111011010111000110111001011110011111010110001001000101 e7f99be7949e5e7b5c6e66e7f99be7949e5e7b5c6e5e7d59e7f99be7949e5e7b5c6e66e7f99be7949e5e7b5c6e5e7d6245
EUC-JP 錏帷麦^{\nf錏帷麦^{\n^}Y錏帷麦^{\nf錏帷麦^{\n^}bE 11101110111110111101011011101001110001111111111001011110011110110101110001101110011001101110111011111011110101101110100111000111111111100101111001111011010111000110111001011110011111010101100111101110111110111101011011101001110001111111111001011110011110110101110001101110011001101110111011111011110101101110100111000111111111100101111001111011010111000110111001011110011111010110001001000101 eefbd6e9c7fe5e7b5c6e66eefbd6e9c7fe5e7b5c6e5e7d59eefbd6e9c7fe5e7b5c6e66eefbd6e9c7fe5e7b5c6e5e7d6245
UTF-8 錏帷麦^{\nf錏帷麦^{\n^}Y錏帷麦^{\nf錏帷麦^{\n^}bE 11101001100011001000111111100101101110001011011111101001101110101010011001011110011110110101110001101110011001101110100110001100100011111110010110111000101101111110100110111010101001100101111001111011010111000110111001011110011111010101100111101001100011001000111111100101101110001011011111101001101110101010011001011110011110110101110001101110011001101110100110001100100011111110010110111000101101111110100110111010101001100101111001111011010111000110111001011110011111010110001001000101 e98c8fe5b8b7e9baa65e7b5c6e66e98c8fe5b8b7e9baa65e7b5c6e5e7d59e98c8fe5b8b7e9baa65e7b5c6e66e98c8fe5b8b7e9baa65e7b5c6e5e7d6245
UHC ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)