To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 鉚壌亊^{\nf鉚壌亊^{\n^}Y鉚壌亊^{\nf鉚壌亊^{\n^}bE 11100111111101001000111111101011100110001010110101011110011110110101110001101110011001101110011111110100100011111110101110011000101011010101111001111011010111000110111001011110011111010101100111100111111101001000111111101011100110001010110101011110011110110101110001101110011001101110011111110100100011111110101110011000101011010101111001111011010111000110111001011110011111010110001001000101 e7f48feb98ad5e7b5c6e66e7f48feb98ad5e7b5c6e5e7d59e7f48feb98ad5e7b5c6e66e7f48feb98ad5e7b5c6e5e7d6245
EUC-JP 鉚壌亊^{\nf鉚壌亊^{\n^}Y鉚壌亊^{\nf鉚壌亊^{\n^}bE 11101110111101101011111011101101110100001010111101011110011110110101110001101110011001101110111011110110101111101110110111010000101011110101111001111011010111000110111001011110011111010101100111101110111101101011111011101101110100001010111101011110011110110101110001101110011001101110111011110110101111101110110111010000101011110101111001111011010111000110111001011110011111010110001001000101 eef6beedd0af5e7b5c6e66eef6beedd0af5e7b5c6e5e7d59eef6beedd0af5e7b5c6e66eef6beedd0af5e7b5c6e5e7d6245
UTF-8 鉚壌亊^{\nf鉚壌亊^{\n^}Y鉚壌亊^{\nf鉚壌亊^{\n^}bE 11101001100010011001101011100101101000111000110011100100101110101000101001011110011110110101110001101110011001101110100110001001100110101110010110100011100011001110010010111010100010100101111001111011010111000110111001011110011111010101100111101001100010011001101011100101101000111000110011100100101110101000101001011110011110110101110001101110011001101110100110001001100110101110010110100011100011001110010010111010100010100101111001111011010111000110111001011110011111010110001001000101 e9899ae5a38ce4ba8a5e7b5c6e66e9899ae5a38ce4ba8a5e7b5c6e5e7d59e9899ae5a38ce4ba8a5e7b5c6e66e9899ae5a38ce4ba8a5e7b5c6e5e7d6245
UHC ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)