To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???k{\nf???k{\n^}Y???k{\nf???k{\n^}bE 00111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010101100100111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010110001001000101 3f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d593f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d6245
SJIS-WIN 醤ヤ踵k{\nf醤ヤ踵k{\n^}Y醤ヤ踵k{\nf醤ヤ踵k{\n^}bE 100011111101110111010100111001101111100101101011011110110101110001101110011001101000111111011101110101001110011011111001011010110111101101011100011011100101111001111101010110011000111111011101110101001110011011111001011010110111101101011100011011100110011010001111110111011101010011100110111110010110101101111011010111000110111001011110011111010110001001000101 8fddd4e6f96b7b5c6e668fddd4e6f96b7b5c6e5e7d598fddd4e6f96b7b5c6e668fddd4e6f96b7b5c6e5e7d6245
EUC-JP 醤ヤ踵k{\nf醤ヤ踵k{\n^}Y醤ヤ踵k{\nf醤ヤ踵k{\n^}bE 10111110110111111000111011010100111011001111101101101011011110110101110001101110011001101011111011011111100011101101010011101100111110110110101101111011010111000110111001011110011111010101100110111110110111111000111011010100111011001111101101101011011110110101110001101110011001101011111011011111100011101101010011101100111110110110101101111011010111000110111001011110011111010110001001000101 bedf8ed4ecfb6b7b5c6e66bedf8ed4ecfb6b7b5c6e5e7d59bedf8ed4ecfb6b7b5c6e66bedf8ed4ecfb6b7b5c6e5e7d6245
UTF-8 醤ヤ踵k{\nf醤ヤ踵k{\n^}Y醤ヤ踵k{\nf醤ヤ踵k{\n^}bE 11101001100001101010010011101111101111101001010011101000101110001011010101101011011110110101110001101110011001101110100110000110101001001110111110111110100101001110100010111000101101010110101101111011010111000110111001011110011111010101100111101001100001101010010011101111101111101001010011101000101110001011010101101011011110110101110001101110011001101110100110000110101001001110111110111110100101001110100010111000101101010110101101111011010111000110111001011110011111010110001001000101 e986a4efbe94e8b8b56b7b5c6e66e986a4efbe94e8b8b56b7b5c6e5e7d59e986a4efbe94e8b8b56b7b5c6e66e986a4efbe94e8b8b56b7b5c6e5e7d6245
UHC ??踵k{\nf??踵k{\n^}Y??踵k{\nf??踵k{\n^}bE 0011111100111111111100011010001001101011011110110101110001101110011001100011111100111111111100011010001001101011011110110101110001101110010111100111110101011001001111110011111111110001101000100110101101111011010111000110111001100110001111110011111111110001101000100110101101111011010111000110111001011110011111010110001001000101 3f3ff1a26b7b5c6e663f3ff1a26b7b5c6e5e7d593f3ff1a26b7b5c6e663f3ff1a26b7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)