To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245
SJIS-WIN 醤厲。軸{\nf醤厲。軸{\n^}Y醤厲。軸{\nf醤厲。軸{\n^}bE 10001111110111011111101010001110101000011000111010110010011110110101110001101110011001101000111111011101111110101000111010100001100011101011001001111011010111000110111001011110011111010101100110001111110111011111101010001110101000011000111010110010011110110101110001101110011001101000111111011101111110101000111010100001100011101011001001111011010111000110111001011110011111010110001001000101 8fddfa8ea18eb27b5c6e668fddfa8ea18eb27b5c6e5e7d598fddfa8ea18eb27b5c6e668fddfa8ea18eb27b5c6e5e7d6245
EUC-JP 醤厲。軸{\nf醤厲。軸{\n^}Y醤厲。軸{\nf醤厲。軸{\n^}bE 101111101101111110001111101101001101000010001110101000011011110010110100011110110101110001101110011001101011111011011111100011111011010011010000100011101010000110111100101101000111101101011100011011100101111001111101010110011011111011011111100011111011010011010000100011101010000110111100101101000111101101011100011011100110011010111110110111111000111110110100110100001000111010100001101111001011010001111011010111000110111001011110011111010110001001000101 bedf8fb4d08ea1bcb47b5c6e66bedf8fb4d08ea1bcb47b5c6e5e7d59bedf8fb4d08ea1bcb47b5c6e66bedf8fb4d08ea1bcb47b5c6e5e7d6245
UTF-8 醤厲。軸{\nf醤厲。軸{\n^}Y醤厲。軸{\nf醤厲。軸{\n^}bE 111010011000011010100100111001011000111010110010111011111011110110100001111010001011101110111000011110110101110001101110011001101110100110000110101001001110010110001110101100101110111110111101101000011110100010111011101110000111101101011100011011100101111001111101010110011110100110000110101001001110010110001110101100101110111110111101101000011110100010111011101110000111101101011100011011100110011011101001100001101010010011100101100011101011001011101111101111011010000111101000101110111011100001111011010111000110111001011110011111010110001001000101 e986a4e58eb2efbda1e8bbb87b5c6e66e986a4e58eb2efbda1e8bbb87b5c6e5e7d59e986a4e58eb2efbda1e8bbb87b5c6e66e986a4e58eb2efbda1e8bbb87b5c6e5e7d6245
UHC ???軸{\nf???軸{\n^}Y???軸{\nf???軸{\n^}bE 0011111100111111001111111111010111101110011110110101110001101110011001100011111100111111001111111111010111101110011110110101110001101110010111100111110101011001001111110011111100111111111101011110111001111011010111000110111001100110001111110011111100111111111101011110111001111011010111000110111001011110011111010110001001000101 3f3f3ff5ee7b5c6e663f3f3ff5ee7b5c6e5e7d593f3f3ff5ee7b5c6e663f3f3ff5ee7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)