To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???[]^nf???[]^n^}Y???[]^nf???[]^n^}bE 00111111001111110011111101011011010111010101111001101110011001100011111100111111001111110101101101011101010111100110111001011110011111010101100100111111001111110011111101011011010111010101111001101110011001100011111100111111001111110101101101011101010111100110111001011110011111010110001001000101 3f3f3f5b5d5e6e663f3f3f5b5d5e6e5e7d593f3f3f5b5d5e6e663f3f3f5b5d5e6e5e7d6245
SJIS-WIN 遏齢槙[]^nf遏齢槙[]^n^}Y遏齢槙[]^nf遏齢槙[]^n^}bE 11100111100111111001011111101110100101101000101001011011010111010101111001101110011001101110011110011111100101111110111010010110100010100101101101011101010111100110111001011110011111010101100111100111100111111001011111101110100101101000101001011011010111010101111001101110011001101110011110011111100101111110111010010110100010100101101101011101010111100110111001011110011111010110001001000101 e79f97ee968a5b5d5e6e66e79f97ee968a5b5d5e6e5e7d59e79f97ee968a5b5d5e6e66e79f97ee968a5b5d5e6e5e7d6245
EUC-JP 遏齢槙[]^nf遏齢槙[]^n^}Y遏齢槙[]^nf遏齢槙[]^n^}bE 11101110101000011100111011110000110010111110101001011011010111010101111001101110011001101110111010100001110011101111000011001011111010100101101101011101010111100110111001011110011111010101100111101110101000011100111011110000110010111110101001011011010111010101111001101110011001101110111010100001110011101111000011001011111010100101101101011101010111100110111001011110011111010110001001000101 eea1cef0cbea5b5d5e6e66eea1cef0cbea5b5d5e6e5e7d59eea1cef0cbea5b5d5e6e66eea1cef0cbea5b5d5e6e5e7d6245
UTF-8 遏齢槙[]^nf遏齢槙[]^n^}Y遏齢槙[]^nf遏齢槙[]^n^}bE 11101001100000011000111111101001101111011010001011100110101001111001100101011011010111010101111001101110011001101110100110000001100011111110100110111101101000101110011010100111100110010101101101011101010111100110111001011110011111010101100111101001100000011000111111101001101111011010001011100110101001111001100101011011010111010101111001101110011001101110100110000001100011111110100110111101101000101110011010100111100110010101101101011101010111100110111001011110011111010110001001000101 e9818fe9bda2e6a7995b5d5e6e66e9818fe9bda2e6a7995b5d5e6e5e7d59e9818fe9bda2e6a7995b5d5e6e66e9818fe9bda2e6a7995b5d5e6e5e7d6245
UHC ???[]^nf???[]^n^}Y???[]^nf???[]^n^}bE 00111111001111110011111101011011010111010101111001101110011001100011111100111111001111110101101101011101010111100110111001011110011111010101100100111111001111110011111101011011010111010101111001101110011001100011111100111111001111110101101101011101010111100110111001011110011111010110001001000101 3f3f3f5b5d5e6e663f3f3f5b5d5e6e5e7d593f3f3f5b5d5e6e663f3f3f5b5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)