To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???k{\nf???k{\n^}Y???k{\nf???k{\n^}bE 00111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010101100100111111001111110011111101101011011110110101110001101110011001100011111100111111001111110110101101111011010111000110111001011110011111010110001001000101 3f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d593f3f3f6b7b5c6e663f3f3f6b7b5c6e5e7d6245
SJIS-WIN 遏齢おk{\nf遏齢おk{\n^}Y遏齢おk{\nf遏齢おk{\n^}bE 11100111100111111001011111101110100000101010100001101011011110110101110001101110011001101110011110011111100101111110111010000010101010000110101101111011010111000110111001011110011111010101100111100111100111111001011111101110100000101010100001101011011110110101110001101110011001101110011110011111100101111110111010000010101010000110101101111011010111000110111001011110011111010110001001000101 e79f97ee82a86b7b5c6e66e79f97ee82a86b7b5c6e5e7d59e79f97ee82a86b7b5c6e66e79f97ee82a86b7b5c6e5e7d6245
EUC-JP 遏齢おk{\nf遏齢おk{\n^}Y遏齢おk{\nf遏齢おk{\n^}bE 11101110101000011100111011110000101001001010101001101011011110110101110001101110011001101110111010100001110011101111000010100100101010100110101101111011010111000110111001011110011111010101100111101110101000011100111011110000101001001010101001101011011110110101110001101110011001101110111010100001110011101111000010100100101010100110101101111011010111000110111001011110011111010110001001000101 eea1cef0a4aa6b7b5c6e66eea1cef0a4aa6b7b5c6e5e7d59eea1cef0a4aa6b7b5c6e66eea1cef0a4aa6b7b5c6e5e7d6245
UTF-8 遏齢おk{\nf遏齢おk{\n^}Y遏齢おk{\nf遏齢おk{\n^}bE 11101001100000011000111111101001101111011010001011100011100000011000101001101011011110110101110001101110011001101110100110000001100011111110100110111101101000101110001110000001100010100110101101111011010111000110111001011110011111010101100111101001100000011000111111101001101111011010001011100011100000011000101001101011011110110101110001101110011001101110100110000001100011111110100110111101101000101110001110000001100010100110101101111011010111000110111001011110011111010110001001000101 e9818fe9bda2e3818a6b7b5c6e66e9818fe9bda2e3818a6b7b5c6e5e7d59e9818fe9bda2e3818a6b7b5c6e66e9818fe9bda2e3818a6b7b5c6e5e7d6245
UHC ??おk{\nf??おk{\n^}Y??おk{\nf??おk{\n^}bE 0011111100111111101010101010101001101011011110110101110001101110011001100011111100111111101010101010101001101011011110110101110001101110010111100111110101011001001111110011111110101010101010100110101101111011010111000110111001100110001111110011111110101010101010100110101101111011010111000110111001011110011111010110001001000101 3f3faaaa6b7b5c6e663f3faaaa6b7b5c6e5e7d593f3faaaa6b7b5c6e663f3faaaa6b7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)