To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???]{\nf???]{\n^}Y???]{\nf???]{\n^}bE 00111111001111110011111101011101011110110101110001101110011001100011111100111111001111110101110101111011010111000110111001011110011111010101100100111111001111110011111101011101011110110101110001101110011001100011111100111111001111110101110101111011010111000110111001011110011111010110001001000101 3f3f3f5d7b5c6e663f3f3f5d7b5c6e5e7d593f3f3f5d7b5c6e663f3f3f5d7b5c6e5e7d6245
SJIS-WIN 逶門槙]{\nf逶門槙]{\n^}Y逶門槙]{\nf逶門槙]{\n^}bE 11100111100110111001011011100101100101101000101001011101011110110101110001101110011001101110011110011011100101101110010110010110100010100101110101111011010111000110111001011110011111010101100111100111100110111001011011100101100101101000101001011101011110110101110001101110011001101110011110011011100101101110010110010110100010100101110101111011010111000110111001011110011111010110001001000101 e79b96e5968a5d7b5c6e66e79b96e5968a5d7b5c6e5e7d59e79b96e5968a5d7b5c6e66e79b96e5968a5d7b5c6e5e7d6245
EUC-JP 逶門槙]{\nf逶門槙]{\n^}Y逶門槙]{\nf逶門槙]{\n^}bE 11101101111110111100110011100111110010111110101001011101011110110101110001101110011001101110110111111011110011001110011111001011111010100101110101111011010111000110111001011110011111010101100111101101111110111100110011100111110010111110101001011101011110110101110001101110011001101110110111111011110011001110011111001011111010100101110101111011010111000110111001011110011111010110001001000101 edfbcce7cbea5d7b5c6e66edfbcce7cbea5d7b5c6e5e7d59edfbcce7cbea5d7b5c6e66edfbcce7cbea5d7b5c6e5e7d6245
UTF-8 逶門槙]{\nf逶門槙]{\n^}Y逶門槙]{\nf逶門槙]{\n^}bE 11101001100000001011011011101001100101101000000011100110101001111001100101011101011110110101110001101110011001101110100110000000101101101110100110010110100000001110011010100111100110010101110101111011010111000110111001011110011111010101100111101001100000001011011011101001100101101000000011100110101001111001100101011101011110110101110001101110011001101110100110000000101101101110100110010110100000001110011010100111100110010101110101111011010111000110111001011110011111010110001001000101 e980b6e99680e6a7995d7b5c6e66e980b6e99680e6a7995d7b5c6e5e7d59e980b6e99680e6a7995d7b5c6e66e980b6e99680e6a7995d7b5c6e5e7d6245
UHC ?門?]{\nf?門?]{\n^}Y?門?]{\nf?門?]{\n^}bE 0011111111011010101001100011111101011101011110110101110001101110011001100011111111011010101001100011111101011101011110110101110001101110010111100111110101011001001111111101101010100110001111110101110101111011010111000110111001100110001111111101101010100110001111110101110101111011010111000110111001011110011111010110001001000101 3fdaa63f5d7b5c6e663fdaa63f5d7b5c6e5e7d593fdaa63f5d7b5c6e663fdaa63f5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)